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mww

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A member registered Jun 06, 2019

Creator of

Recent community posts

I really liked seeing the penguins in the background sliding alongside me!

Nice waves to introduce enemies and fighting gravity instead of shooting in a bullet hell was neat!

Very cool mechanics. I really enjoyed the contrast between creating large lights and small ones. Bouncing fast moving small lights into large ones to give them a boost felt great!

Neat game, line efficiency and rolling bombs hitting crates was a fun twist!

I enjoyed how new objects to dodge are added in each level and how they were telegraphed. Fun object placement in levels too!

Very fun umbrella movement and level design!

I like how powerful each upgrade felt.

Being a leaf and slowly falling is a pretty nice concept for this style of game. Leaning more into leaf behavior could be neat for ramping up difficulty.

Nice increasing of difficulty by having more trees and tougher fires.

I like the idea of using score for a stronger spray though later on I had to keep it held down. I might not have gotten far enough where the score drains faster than it gains but I can see it being a strategy to save score and prep for when everything starts burning.