Thank you so much for making this! I was a student and WRCT member in the 2000s and your game brought back nice memories.
musicismath
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A member registered Jan 18, 2015
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This is great! Love the speed with which things come together. I'll definitely try this for my next one-shot game. I think tying the motivations with the class/subclass is a good idea. I've felt in the past rolling random motivations makes it tricky to connect them to a character especially if everything was randomly generated.
One small edit: by the "Bonus Tool" text next to "Arcanist", I think it should say "d8" and not "d4".