Had an absolute blast playing this. Loved the aesthetics and atmosphere and learning how the individual items synergize with each other to solve the puzzles. Knocked it out of the park yall. I absolutely loved it!!
Murphyobv
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I'm not typically a puzzle type gamer but I gotta say this opened up something in my brain that was long dormant. It took me a minute to figure out the mechanics (mostly due to me not reading the how to), but once I did I was off to the races.
Some feedback would be to make the items show their menus when you drop them onto the grid so its evident from the interaction they have more mechanics behind them outside of clicking on them again. And possibly some sort of text indicator that lets the player know they need to make the shape on the right as opposed to it being a boundary. But those are some small nitpicks. Just something I thought I'd share. But those are minor issues because everything else about the game is fantastic.
I love the thought that was put into the individual items and how they actual behave in real life. The prism making the light visible, the mirrors changing direction, the glass of water refracting to change the orientation of the shapes, how lenses can used to direct and strengthen the beams. I had a blast learning the mechanics and how to solve the puzzles!
The visuals are amazing. I love pixel art and the atmosphere it creates for the game. I feel like there's a lore to this world that can be discovered as you progress through the levels. Who lives in the light house? What are the effects the strange eclipse is having on the world? What's hidden in the dark of the candle room? I wanna know more! Think it also has a ton of room to add even more interesting and unique light sources in the future too!
I could definitely see myself playing this on tablet or my phone at some point if it gets to that point in the future. Had an absolute blast and I'm definitely looking forward to seeing where this goes! Loved it! Great work yall!!