Wow, your game is beautiful! You definitely hit the mark with your inspiration from Aboriginal dreaming artwork. It took me a little while to get into the flow of the story, but I found it very enjoyable and meditative.
Fun gameplay and atmosphere. Interface was definitely mobile-centric (I was playing on desktop) and the size of the font in the intro made me laugh. Still perfectly playable though!
Thank you so much for your feedback! I would love to develop this idea further; it was such a stress to get so much story written for such a short amount of time.
Thanks for the feedback and I'm really glad you enjoyed the writing! Yep Twine can definitely be a bit of a static experience, but I totally agree that adding sound and music would be a big add to the project.
The presentation was fantastic. I feel like we missed the step where it teaches you the rules, and kinda throws it at you a little blindly. As there's not penalty for incorrect tries, this is fine, but it does create a little friction.
Really atmospheric and I was drawn into the story. Might've been nice to have a player button to proceed through the text as sometimes I was racing to try to keep up (many other comments mention this, but I'm an English speaker! Gotta accommodate for different reading speeds).
Felt really abstract with a bunch of moving images and text that went by too quickly to understand. Then I died with no idea what I could've done to avoid it.
Really enjoyed playing this one! Visuals were really cute.
Perhaps needs some balance regarding the star collector as I felt like I should've had to do several upgrades before I stopped needing to manage my fuel.