Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Munsie

2
Posts
8
Followers
A member registered Nov 20, 2018 · View creator page →

Creator of

Recent community posts

(1 edit)


63286. Cool game, Stephen. It would be nice to see the explosive arrow count somewhere on the bottom/left side of the screen, as that's where my focus was 99% of the time.

Hey Stephen! Thanks for playing, I'm glad you enjoyed it. The ship has 2x Position2Ds on it to track where the line/trail starts at the back of the wings, and then 2x Line2Ds nested into a generic Node (this is important to stop their position from being relative to the ship).

The entire script for the lines/trails is as follows:


Then all you have to do is hook that target_path for the LeftTrail to the LeftWing, RightTrail to RightWing, and fiddle with the trail parameters until you get a look that you like. To mirror the exact same effect I have, it's a width of 10, rounded joints, and the fill is a gradient that goes from fully transparent to fully opaque & red.