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Muff A

160
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2
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A member registered May 31, 2023 · View creator page →

Creator of

Recent community posts

Okay, I understand

The whole game feels unfinished, and due to a strange bug, the game doesn't deliver the gift to its respective house even though it's green. Several aspects of the game should be improved.

Alright

The controls are slippery, but I understand the intention.

The gameplay is slow, but otherwise it's decent.

I found the game strange; there were things I didn't understand

I understand now

I'm surprised by how you've implemented the light mechanics, because it's not just about seeing the environment, but also necessary to defeat enemies. I liked that implementation :)

The game is quite short, but it does the job.

I must admit that the game is beautiful

The Wewes won :(

P.S.: I know they're aliens

It's beautiful, but I don't understand how that eye finds me.

I like the game, the only thing I don't understand is how to win, but the rest is fine :)

An interesting way to play

Thanks :D

Yes, unfortunately the screen size is a limitation of the engine I use (Scratch), although as you suggest, adding a warning about where enemies spawn would have been a solution, but at least the power-ups mitigate that problem somewhat.

Thanks. And since you mentioned it, the enemies and characters have sound effects (although they might not be very noticeable over the music). Also, originally the enemies were going to change their appearance every time they took damage, something that didn't make it into the final version. But I'm glad you like the game :)

(1 edit)

Each stage features a new enemy with different mechanics, adding some variety to the game, although some stages are unnecessarily long :/

And I see you really like the Light Gift upgrade; that upgrade makes things much easier :)

I guess I did my job well :D

Although I saw better games at this Jam

The gameplay is simple but functional; I was inspired by a game I saw at a convention. And as for the music, I got it from the internet :P

Thanks :>

It's more of a retro style, but I don't really know because I got the music from the internet, but it's good that you like it

The improvements make the game much easier, especially in the final stage ;)

Before anything else, I'd like to clarify a few things:

1. I've noticed that some people don't understand how to play, so I've updated the game's page to show the controls.

2. In story mode, there are five waves plus one final wave, because I have the feeling that many people don't reach the end.

3. I'm glad you like the game. If you have any questions, feel free to ask.

Thanks for reading.

Despite the abundance of female characters, the truth is that it's a relaxing game.

I like its gameplay, which isn't typical in a horror game, and it doesn't rely on jump scares. I liked it quite a bit.

It's simple and it works

It's beautiful, what more could you want?

It's a rhythm game, plain and simple, but it was entertaining

I didn't manage to find all the gifts, but I found the consequence interesting.

The game is incredible, the only bad thing is that the controls need to be polished a bit more (like adding coyote time), but otherwise it's great.

The game is actually quite entertaining; for some reason, it reminds me of Angry Birds, with the twist that you have to move a bell to prevent the spaceship from crashing.

P.S.: MY SPACESHIP!!!

It felt like a horror game, but I liked the gameplay loop

The cover looked epic and all, but when I started playing... The best way to describe it is that it feels endless; there aren't even any limits on the map. Honestly, I found it disappointing :(

The mechanics are good, but I found finding the lamps a bit tedious, especially since the ones I had left were in a very remote area. Even so, the game has its good points.

I don't understand if it was done as a joke or if it was actually done seriously (especially because of Santa's sleigh in the menu spinning for no reason)

A pinball machine, plain and simple. What more can I say?

The game is beautiful and I like the mechanics it uses; the only bad thing is that apart from the music there are no sounds

I see

Even though I touch the light to the rhythm of the music, I still lose, but the mechanics themselves are great.