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Muerte43

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A member registered Sep 12, 2020

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The "Placeholder" means that the scene is not complete yet, so instead of either keep you in the dark the dev put in a statement letting you now, "hey this isn't done yet."

BASIC PLAN

Swordswoman- Keep your sheilds spaced out and always attack from multiple front, stacking your units will never work (this applys to all but 2 bosses) my recommendation is a Y formation with two prongs being shields and 1 being spears, once she goes to half health her attack speed (hence refered to as AS) will drop and you will be able to safely send higher amounts of units. Do not send your captures until she is in the red.

Mage - Start by stacking your range to get additional EXP while farm, once you can place a ranged unit down and get 1 hit in before it dies immediately start pumping EXP into your Melee units, once your units can consistantly reach the mage and land 1 strike start pumping their damage, when ready to capture, start by sending only your melee units until she is at half-health, then start placing ranged units in the opposite direction of your melee units. Once she is at red health place your capture units from the direction of your ranged units.

Rogue - Immediately start by upgrading your Vine unit's range, then upgrade your AOE unit's range and damage, while farming place 1 Vine unit a fair distance away from Rouge with a few AOE units behind them, if done correctly they will each land 1 attack before dying. Once you begin farming focus on upgrading your Vine unit's holding, it will jump from .50 sec to 1 sec, at which point you no longer need to upgrade it's hold. Once you are ready to attempt a capture, start by sending a vine unit in one corner then while the boss is stunned place some AOE units far away from the boss, use vine units to corral the boss near the AOE units and stun lock her near them then watch her health decrease, once it is in the red send out some capture units( make sure to act quickly when switching unit's or the boss may break out of the stun lock)

Priest- This once is pretty RNG heavy as your primary unit can only encourage the boss in a direction and does not actually push it, for the most part let the boss go in any direction it wants while just leading it's charge with the hazard unit, it will never step on the hazard unit without a slime chasing it, but the slime CANNOT force her onto the hazard.

King - Shockingly easy, focus 5 things, Sheilder's block and health, thrower's range and damage, and your capture units range. Place your sheilders anywhere then place a bunch of thowers behind them, your sheilders will soak up the damage while your throwers deal it form safely behind them, once the king's health is red, spawn capture units behind your shielders.

So after beating Taramiel and seeing the PC stuck with Irisviel I am unable to progress, the game tells me to find the Curse book in the underdark but I can't find it anywhere additionally there appears to be a new mob that i can't interact with upon leaving the dungeon area, i also can't return to the dungeon area after i leave. Is this a bug?