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Muchwhirl

1
Posts
A member registered Mar 11, 2022

Recent community posts

really cool theming and sprite-work, but the sense of progression is really dulled when all of the factories have the same slime production per coin of upfront cost (each factory produces 1 coin per second for each coin you spent on it).

The multiple resource system also falls a little short to me, since they don't have any uses other than trading in for more coins.

I'm excited to see how this game develops in the future!