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muchRoom

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A member registered Jan 05, 2018

Recent community posts

great idea! good youtube video!
some suggestions:
when entering a new level, it should be easier to find your character. maybe a short animation would help. it would also be nice if enemies could not spawn on the same tile you spawn on or if they had some small cooldown before being able to move.
it might be cool to have some special item or chest that spawns in every level, that disappears after a certain number of floor movements, so you have to really think about what moves you make.
exploding barrels would also be cool.
very cool game though, would love to see it being developed a bit further in the future!

Really really cool Project. Shows a lot of potential. I love the whole layout and how easy it is to use. Reminds me of the good old rpg-maker and the opportunity to make actual Gameboy games feels like a childhood dream come true.
Yet although I know and love how limitations can empower creativity, i feel like this is still a bit too limited. Once an rpg turnbased combat system is added to this tool (and maybe some access to deeper mechanics like jump physics and the likes), this will be absolutely amazing.

Keep up the great work!