Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ms.Midipy

19
Posts
A member registered Jul 08, 2024 · View creator page →

Creator of

Recent community posts

No, the play window being cut off was my bad. I'll fix it after the judging period is over.

thx

Hey thanks for the feedback, I had assumed that I did something wrong in godot to cause the problem. I'll still look into how itch shows game pages because I didn't see any of the problems while testing the game.

Exploring out of bounds is what inspired the level where you have to jump up to the ceiling. Trippy level design was something I was trying to experiment with

I might actually add an overall timer to the game so people can try to beat it as fast as possible

Thanks, i'm still learning how to do viewport for games properly so your feedback is helpfu.

Hi, thanks for the compliment, there were plans for more levels but I had to cut the game short because I was busy on the last day of the jam.

Hey thanks, I notice a lot of people talking about the viewport. I never had problems with the viewport when testing so does itch just change the viewport for different devices?

Hi, the level is beatable, there is another platform to the left of the one you are standing on before you jump to the one above you. I noticed a lot of people are saying they are having trouble with the viewport, is that all you can see of the level?

(1 edit)

Hey, thx for the feedback. I'll change the description to provide more explanation on how to play. Otherwise, I might update the game after the jam to explain everything better.

Ok, I may have fixed it by enabling shared buffer array , but otherwise this could be a problem with the browser

I would have to research what might be happening. Is there just no start button or does it not load the next scene after pressing it?

I had plans for additional mechanics like a weight system that slows the player down the more ants you have. But mechanics like that either felt like it killed the fun or created bugs that couldn't be resolved in time.

Oh my goodness, thank you for playing my game. I am really glad you tried it out, apologies for the unfairness of the skeletons. I'll make sure to fix that sometime soon.

I realised their aim is a bit off yh.  Would have to go and fix the marker where the bone comes from after the jam, but glad you like it.

(1 edit)

Just added screenshots and a cover image thx

Glad to see this game employ me favorite strategy of running away from combat when I don't want to fight.

This was a fun puzzle game to play to test my brain and skills. The music is a little repetitive in my opinion though, I enjoyed everything else (even the unique death messages lol).

Hehe, thanks.