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Suning Yao

17
Posts
A member registered Jan 25, 2023 · View creator page →

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I really like the overall desert planet style of the game. The color scheme of the whole game matches the whole theme very well. At the same time, I feel that this kind of yellow color is rarely used in games, so it looks very new. It actually reminds me of two things: some easy-on-the-eyes Code Editor Theme and the movie Dune.

I really like the idea of the adventure game you guys made, very cool. I think the progress you are making now is a very good foundation for a complete game. As the story expands and the game expands, I think you can do a better job of presenting the story. I really like your current story line design.

I really like the design that every enemy has the health bar to indicate the progress. Also the animations are complete for all the interactions, especially the whole-map ultimate. Cool details!

I really like the art style of the game, everything looks simple, but all very well made. Especially the color scheme I think is very good, giving people a sense of peace and relaxation. At the same time, the game's control and gameplay are very intuitive, very easy to get started. I think in this type of game, you have achieved a very perfect level.

Suning: I feel it is very challenging to do this type of card game. It's great to see you guys making such a complete game experience. Also, a game flow like "Slay the Spire" makes the whole game more playable and the overall flow of the game more rich. The pre-made card sets are also very interesting.

I really like the main character's swordsman look. Very elegant, while the shape and movement are very distinctive. But I feel that the character and the overall atmosphere of the game is not the best match, but I still like it.

I like the design of the characters in the game extra. The enemies are so cute that you can't even bear to defeat them, and the main character's role is very cute.

I really like the overall art style of the game. Super cute.


The concept of death in this game is also very special. Waking up == death is very philosophical. It reminds me of the story of Zhuangzi dreaming of butterflies (you cannot tell what is reality and dream!)

At the same time, the way the character attacks and the way the enemy attacks is also very much in line with the theme of the game and the characteristics of the character itself. Like the girl won't shoot bullets or something, she just use her hair to attack.

I really like how TNT interacts with the terrain. I think this may be a bit complicated to implement. But I really like the idea of adding a terrain-destroying weapon to the game.

I feel that it would be better if more sound effects could be added to the game. It would be more intuitive and feedback when playing.

The game mode is very interesting. A player can control the characters in different game play. I would love to see more game content based on this gameplay in the future. 

Also, the art style is very uniform throughout the game, with a common pixelated aesthetic.

I really like the design of the character's eyes. Very anthropomorphic and very cute at the same time.

Suning Yao: The style of the whole game is very uniform and creative. I was attracted by the design of the board at first glance. At the same time, the color scheme does not follow the traditional black and white of the board, but uses a new color scheme. I also liked the variety of obstacles.

Suning Yao: Cat-themed games are always so cute ~ I love the detailing of the game, such as the lives count using a cat's avatar to do so. The only downside is that the interaction with the enemies doesn't make much sense.

Suning Yao: The game has a unique style. The color scheme is very neon and modern, but also aesthetically appealing. I really like the board level, which is very creative. 

Suning Yao: I really like the whole game style and overall style. It gives me a very casual feeling. I especially like the dialogue system, which fleshes out the game and the plot story.

Suning Yao: The character has a very formal game feel. The whole game is very well done, with lots of buildings and terrain. Even this Itch page is so cool!