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msaxer

8
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A member registered Jun 07, 2020

Recent community posts

Done! While a fresh set of eyes got me through levels 21-23, I'll admit that bonus level 24 completely stumped me. Ended up watching the walkthrough video posted by  @gencivl. Doubt I'd  have ever gotten that one, it's kind of tricky.

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Fun puzzle. I like that there's no physical timing skills required.  I've made my way through the first 20 levels, a few of them had me stumped for awhile until I figured out the trick. So far the  last 3 levels have me stumped even though they look simple enough. Going to have to keep plugging away.   Nice to be able to sort of skip a level if you're stuck.  

For once, I was able to play through  one of  Rob's games from start to finish without getting seriously stuck! The puzzles seemed easier  than some of his recent games (see Dark Light Swap for a challenge) though the gravity swaps made it a bit tricky to plan out the correct   moves. This was a good mix of coordination and thinking.

A little bit of chugging along got me pretty far until I slammed into level 22. Even after keeping the tab open for a month and coming back to it every few days I couldn't figure level 22    out. I  finally cracked and looked at the walkthrough. Wow! There's pretty much no chance I  would have cleared all the challenges in that level by myself. It's really a great level design. It reminded me  of  Jelly No Puzzle where it often appears there's no possible solution.  

This game is  a tough nut to crack. I'm only on level 8;   took awhile to get past level 5.  Something about the white/black  dichotomy is breaking my brain. Thanks for the great puzzle Rob! It's going to be awhile before I can solve all of them.

Fun combination of Sokoban and Match 3 games.    Most of the levels were straightforward, which was helpful in learning the game mechanics.   Levels 21, 22, and especially 24 had me stumped for a while.  Good luck with 24! I thought it was unsolvable until I tried an opening that I didn't think could possibly work.  A few more levels along the lines of the challenging ones   would be fun.  Thanks for the game.

Another nicely designed set of puzzles based on a simple set of rules from Robert.      Levels 18, 21, and 23 stumped me the most.   I found level   18 particularly dastardly.  The last level was a surprisingly easy walk in the park given what had come before.

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Brilliant puzzle game!  Level 24 requires lots of moves to get all the pieces where they need to be.  Took me several tries to get the whole sequence correct.   User-designed levels for this puzzle mechanic would be awesome.