Yeah, for some reason Unreal 4 has the VR Plugin applied by default and sometimes disabling it cause problems with packaging the game. However recently I think I have found a solution to the issue and hopefully fix it in the next game update.
Recent community posts
I am hoping to have this game playable on Android someday, sadly the current builds have been suffering multiple crashes on android. Hopefully when the game fully converts to 2D it will have no issue running on android.
Currently busy with other work for this month, but I have my friend work on some concept art of the characters that are planned in the Wrapturous Adventure game, and hopefully around October I'll be able to get back to work on the game.