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mrvekyl

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A member registered Dec 03, 2019

Recent community posts

Happy to hear it! I'd been meaning to reach out to you anyway to say thank you for the excellent video tutorials, and I figured this was a nice way to say thanks. 

I've got a few more videos to follow along with, the Playdate SDK doc to read through, and then I plan to poke through the source code of some of your games. After that, I think I'll be ready to pick a not-too-ambitious idea and try making a game!

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Full disclosure - I've never been interested in game design before getting a Playdate, but something about the little hardware and it's logical and physical constraints really got my creative juices running. I started looking into development tutorials, and SquidGod has been setting the bar with his content.

I stumbled across this book decided to give it a go. I will say that in over 12 years of bouncing off of trying to learn coding in the past (I'm in IT by trade), this was the FIRST coding resource that I read completely, cover to cover. The concepts are all nicely laid out, the exercises are excellent, and I can see it being a document I refer back to over and over as I get my feet wet in game development.

This was the first coding book I'm seen in a long time specifically geared towards beginners, and it was so nice to read through something that didn't treat the reader like they already had fundamental knowledge to be usable.

SquidGod - you should be proud of all the resources you've put out for folks like me! 

This is fantastic and is a driving factor in convincing me to pick up some handheld hardware to make a Pico8.

Any plans to port this to Playdate? It would be a perfect fit for that console!

I knew I recognized your art from somewhere! I have your Fabulous Pocket Guild and Wizard's Inheritance cards! This looks fantastic and perfect for my Numenera campaign, I'll definitely be following your work on itch.io now :)