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MrTheAmazingKid

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A member registered Jun 21, 2018 · View creator page →

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It's alright, but it felt a bit too short and the landscape was a bit too empty (would've been nice to have some trees around the main character's home).


(1 edit)

Having to close and open the game again and again just to retry after dying instead of having a button in the game that lets you retry without having to close the game is a bit of an inconvenience, but other than that, the game was alright.

(Edit: Apparently you can retry without closing the game. I didn't know this while playing and I kind of wish the game made it more clear that you were able to do that)


The game felt a little short even with the additional endings and without me messing around with the game's AI, but it was okay.

It's alright, but I wish there was a little more interactivity with the cleaning aspect of the gameplay. Being able to actually use the mop to clean the rooms in a more interactive way would've been cool.

(Sorry if this review or some of my comments in the video came off as nitpicky.)

It's alright, but the ending felt like a letdown. The moment before the ending built up the atmosphere and made it seem like something thrilling was going to happen, but then it didn't do something like that and I felt a little disappointed.

It's alright, but the bit after you're done with the boxes where you keep walking through the dark hallway felt unnecessary. At times, it felt like I was getting nowhere as it looked like I was teleporting back to where the door that I came from was at. It didn't really do anything and it felt like it served no real purpose other than to lengthen the game.

It was cool but I kind of wish there was more to it as the ending felt more like a letdown than anything.

It's pretty average, but I can see the potential of it being something even better.

(Gameplay starts at 6:42)

I don't think the demo shows that much potential to make me interested, but I'll wait and see for the final game to come out before I make my final judgment.

It's a fairly decent game, but the fact that you don't get a checkpoint after going upstairs really perplexes me.

It was pretty decent, although I feel like the ending kind of dragged on.

If it was possible to reverse time, then I would want to have all of the time that I spent playing this game back so I could use it to play something else.

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I'm sort of mixed about the hiding mechanic, but the rest of the game was pretty good.

I honestly enjoyed playing this game. It was pretty interesting to see what kind of directions it would take me in.

The game's got a pretty neat concept. I like how the "horror" in the game revolved more around the ambience and the text that you'd have to read, instead of throwing unnecessary jumpscares everywhere.

The atmosphere and ambience were pretty good and worked efficiently. The jumpscares weren't too bad, but some of them felt pretty lackluster. The game could be a LITTLE more clear on what to do since I got lost a couple of times (mostly my fault).

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Using the word "average" just isn't enough to describe this perplexing game.

It's got a generic story, characters that pop up for no reason, jumpscares that last too long, jumpscares that are too short, jumpscares that have no real reason to exist, and questionable AI at best.

It was pretty decent. The environment and its details were enough to give the feeling that there was something wrong happening in the home and the ambience helped peak up the tension, but I thought the jumpscares were kind of cheesy.

The game felt really disappointing. I was expecting a little more than static images as jumpscares.

The idea of the game and its execution was alright. It was enough to satisfy me and get me hooked into the game's scenario and mood. Can't wait to see what the full version will contain.

The game's pretty mid. I think the overall idea of the game and its execution is alright but the running mechanic could be better as sometimes it tends to make your character stop and make you constantly repress the shift key, and other times it works and doesn't make you do that. The models could also use some work, especially Homer. The ending was also pretty disappointing.

The atmosphere and story helped build the suspense pretty decently. The environment of the house looked pretty good and the lighting in it helped me feel a little worried about the "man in the attic".

The atmosphere was good and the visuals were alright, but the ending was pretty disappointing and I feel like it could've been executed better.

The new addition to the game was alright, albeit unintentionally humorous.

Other than a few grammatical errors and bugs that made the game crash, the game was alright.

It's nothing spectacular, but it delivers whatever feeling it wants to make me feel well enough.

I liked it. It had a good atmosphere and it delivered its intentions well enough.

The game was alright. It had a nice build-up and the design was sweet.

I liked my experience with the game. The numerous things that happen in the game just give you the right amount of ominous feelings that make the experience turn out alright in the end.

It was a little slow at the beginning, but when the ambience came in during the descent in the stairs, it turned smooth.

The game felt slow at the beginning, but when it picked up, it felt smooth.

The game was alright. It was kind of difficult, but once I paid attention to some certain things, then I was able to beat the game.

I liked it. The only issue that I had with the game was that sometimes, the text disappears before it's done trying to display the rest of a sentence.

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For your first full game, it's alright. The only complaint I have is the speed of some of the text. Half of the time, they feel like they go a little too fast.

I had some fun with this game! It was a pretty interesting experience.

I played the game and I thought it was nice. Keep up the good work!

I had some fun playing this game and I would definitely recommend it to people!