Thanks for the feedback, I think I'll spend a little more time on the sound next time. Did you manage to catch a ray? I didn't, but they're much harder to find than other fish, as they spawn much less frequently.
MrStepus
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Thanks! I originally intended to implement procedural generation for the rocks there, but I couldn't quite figure out how to do it, so I ended up skipping it. As for the fish, I simply couldn't come up with any new concepts; however, there are currently three unique types in the game: the stingray (which stuns), the yellow fish in the balaclava (which deals damage—yes, the game actually has HP), and the rock—which is enriched uranium.
