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MrMumble

10
Posts
35
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A member registered Sep 20, 2021

Recent community posts

Pain, Agony.

Repeat until the pain starts feelin funny

to be fair to both of you I was goin' for the more more non living issues to your existence. but yeah sure, the living vines(stay away) n' elder(Get away).

in order of how n' why? i will simply say do not step on the jumpad(2 lights), bear trap, Spike trap(red blinking), LandmineGeyser(the horror) or get hit by the Skullbreaker(glows), Turret(warning at level), Sound Cannon(warning in LOS), or the stalactites(the horror pt2;look up 4head)

this game gives the same amount of what id call ''Painful Fun" as Notia with a neat little health system on the side (guess closer to zomboid if I could only use one game as a comparison in feel). i'm happy to see where this goes. I hope that even when you put in your planed endings that endless will still be a thing.

hope this goes to good places.

(1 edit)

potions are very good, a bat n spray (that isnt green) would help too. the only other things i can think of is save the sprays for ghost melee-immune/tanky enemies, save the melee for enemies that wont die to a knife or a slide, always try to look for the closet room in the city areas if you need it, and always spam swipe or slide when going to a new room incase an enemy is right there. all that and the game feels genuinely easier with a controller lol.

i'd recommend just sliding into normal ghouls now(and enemies with similar health)

25, Skye can bring you up 5.

(1 edit)

is there a new condition to unlocking the forest in the story (in 0.3.1)? already went through the sewer boss and the full tower. I'll be honest, I don't remember how it happened in 0.3.

Play through the tower