Thank you very much for your review. We are really glad that you enjoyed our game.
MrMagarac
Creator of
Recent community posts
Thank you for your review. I programmed the game so I will talk mainly about stuff from technical point of view.
Winding the generators works just by following that handle with your mouse. We choose this because it prevents players from spinning that too fast.
We also know about how difficult our game is. I even compiled a easier version after the deadline which I will post to our page after this game jam ends.
Yes,that character moves faster diagonally. We kept that in because we just got used to it and made it possible to run from enemies, but made it harder than just going away in one direction.
Every enemy in this game has the same behavior core. They use the same path finding function and same detection stuff, but every single enemy type has different values for those functions. Here are those values.
GameObjEnemyEye::GameObjEnemyEye(TextureWrapper image, double x, double y) : GameObjEnemy(image, x, y)
{
moveSpeed = 165.0;
smellMemSize = 0;
smellDistance = 0;
seeDistance = 16 * 64;
}
GameObjEnemyGuy::GameObjEnemyGuy(TextureWrapper image, double x, double y) : GameObjEnemy(image, x, y)
{
moveSpeed = 115.0;
smellMemSize = 4;
smellDistance = 8 * 64;
seeDistance = 8 * 64;
}
GameObjEnemySniffer::GameObjEnemySniffer(TextureWrapper image, double x, double y) : GameObjEnemy(image, x, y)
{
moveSpeed = 145.0;
smellMemSize = 8;
smellDistance = 16 * 64;
seeDistance = 4 * 64;
}That thing with them running away is because eyes can't smell you so after they run to the last place where they saw you, they just go back to running around aimlessly.
We know our game has many issues, but most of them are mainly caused by us running out of time. We could have used an engine for this game, but I wanted to practice C++. I have been using this language just for half a year so I had to learn a lot. Hope it explains most of your points.
You can take a look at our game. Hope you enjoy it.
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4718160
Thank you very much for your review. We are aware of that problem with difficult. If we were able to update our game, we would make it easier. I even compiled an easier version for my mother so she can play our game, even when she doesn't play video games at all.
(Sorry if there are mistakes in my response, I haven't slept yet and it's 8 am here)
Why are you saying that this game supports linux and mac If I get .exe? I had to play with wine. I wouldn't use that icon in tutorial for Shift. Took me a while to figure it out, but I might be just stupid. I finished three levels and then it placed me in second level, which is kinda confusing. I still enjoyed it




