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MrMagarac

31
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A member registered 48 days ago · View creator page →

Creator of

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Thank you very much for your review. We are really glad that you enjoyed our game.

Extremely addictive game with confusing graphics. I like it.

I found a bug on a linux build.When I switched to fullscreen it disabled my primary monitor. I'm running Linux mint 22.3 with Cinnamon. Display server X11. I turned fullscreen on only once so It might have been just something random.


Oh, we didn't know. We will upload them tomorrow. Thanks

Thank you for your review. I programmed the game so I will talk mainly about stuff from technical point of view.

Winding the generators works just by following that handle with your mouse. We choose this because it prevents players from spinning that too fast.

We also know about how difficult our game is. I even compiled a easier version after the deadline which I will post to our page after this game jam ends.

Yes,that character moves faster diagonally. We kept that in because we just got used to it and made it possible to run from enemies, but made it harder than just going away in one direction.

Every enemy in this game has the same behavior core. They use the same path finding function and same detection stuff, but every single enemy type has different values for those functions. Here are those values. 

GameObjEnemyEye::GameObjEnemyEye(TextureWrapper image, double x, double y) : GameObjEnemy(image, x, y)
{
    moveSpeed = 165.0;
    smellMemSize = 0;
    smellDistance = 0;
    seeDistance = 16 * 64;
}
GameObjEnemyGuy::GameObjEnemyGuy(TextureWrapper image, double x, double y) : GameObjEnemy(image, x, y)
{
    moveSpeed = 115.0;
    smellMemSize = 4;
    smellDistance = 8 * 64;
    seeDistance = 8 * 64;
}
GameObjEnemySniffer::GameObjEnemySniffer(TextureWrapper image, double x, double y) : GameObjEnemy(image, x, y)
{
    moveSpeed = 145.0;
    smellMemSize = 8;
    smellDistance = 16 * 64;
    seeDistance = 4 * 64;
}

That thing with them running away is because eyes can't smell you so after they run to the last place where they saw you, they just go back to running around aimlessly.

We know our game has many issues, but most of them are mainly caused by us running out of time. We could have used an engine for this game, but I wanted to practice C++. I have been using this language just for half a year so I had to learn a lot. Hope it explains most of your points.

I think I won

Characters are lovely and games artstyle is really cute

Love how there is a big variety of enemies and upgrades. Good game

Good game. I don't usually play those games, so it was hard for me, but I still enjoyed it 

Thank you for your review. We are glad you enjoyed it

Was not expecting to play a game about selling organs and gambling in this game jam xddd

This game is pretty good. I like your artstyle.
I tested your linux build, but it doesn't work. I was able to play it with wine

Cows go BOOM

Pretty good game. I like how many weapons are there in the game

Good game

Linux version doesn't work for me. Tried windows version, but had problems there too. There are red rectangles overlapping image of roulette. Can I fix it somehow? 

I really enjoyed your game. Hope you and your friends are doing ok tho xd

You can take a look at our game. Hope you enjoy it.

https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4718160

Thank you very much for your review. We are aware of that problem with difficult. If we were able to update our game, we would make it easier. I even compiled an easier version for my mother so she can play our game, even when she doesn't play video games at all.
(Sorry if there are mistakes in my response, I haven't slept yet and it's 8 am here)

Just when loading scenes. Not a big deal but something to take care in the future

Game was really funny. I enjoyed how 4-wall breaking it was. My only problem with the game is its performance. I don't think it needs to be 648 MB. Sometimes it was pretty laggy.
My specs:

  • Ryzen 7 8700 F
  • 64 GB ram
  • RTX 5060 ti (16 GB vram)

I was also not able to run it on linux

As @ferridian said, you can just switch two seasons which, but I still enjoyed it. Concept is good and game looks good.

Why are you saying that this game supports linux and mac If I get .exe? I had to play with wine. I wouldn't use that icon in tutorial for Shift. Took me a while to figure it out, but I might be just stupid. I finished three levels and then it placed me in second level, which is kinda confusing. I still enjoyed it

Good game. Could be longer

Not really my type of game, but I still enjoyed it. Cute artstyle and I like how I can push stuff around. Only thing I don't like is how many flames are there at the end of every level.

It's kinda hard, but not impossible

Played on linux. Worked fine. This game is complicated. REALLY complicated. After 20 minutes of trying I have done it!!! 

You must have accidentally uploaded the source files. There is no executable.

Good game

This game needs to be more polished. I was not able to die and gameplay loop was to simple for me.

To be fair I played this game on linux mint with wine.
Version: wine-9.0

I have played this game for 20 minutes and I was really confused. I still don't understand that roulettte. I gave up when I got stuck in a grave stone (for the third time), after looking for unknown amount of mice. I think it would have been helpful if I knew how many do I need to collect.