Thank you for playing! We had a lot of fun tuning the car and writing the dialogue!
I was worried that the game has a rather aggressive learning curve, but I hope it was still fun for you!
Thank you for playing! We always like adding silly dialogue to any of our games! The 3D car sprite was done by Aardvarkio and he did a fantastic job with it! I was worried that it would be too difficult, some of the collisions and police car spawns are rather aggressive, but I'm glad you had fun getting the hang of it.
Really big fan of the UI and the incremental nature of your game! Fits really well with the theme and is very fun to play! The KrakenVPN I did have to close and re-open to see what server the FBI shut down, but other than that it was a fun experience opening windows and setting up my servers to phish!
My buddy and I are game devs and we visited Washington DC recently and found your game at Fantom. We just recently sold a game in a physical format too and were stoked to see another indie dev taking back the physical space. I had some fun playing your game and think I beat everything! There was a moment I got really lost in the caves, lol. Keep it up, looking forward to the full release.
Thanks for playing! We had a lot of fun setting up all of the quest lines and having different interactions with them. I was very happy with doing the human-bug voice lines!
There is some different pieces of geometry that it is possible to get stuck on/in, the graveyard fence being the largest culprit(ironically?). We forgot to add it to the itch page, but there actually is a save feature in the game where you can create a save file from the menu, and then reload with your progress back into the hub world.
Thanks you so much for playing, glad you enjoyed our game!
Mhmmm... yes... Thank you for playing! Mhmm...
I did contribute to the dialogue, but the majority of some of the dialogue was written by @aardvarkio. You can thank him for those super radical teen ants!
Thank you for saying it is like Chibi-Robo! I wasn't even thinking about it when making this, but that is one of my favorite games of all time!
Kafka is a perfect inspiration in a Metamorphosis theme! Thanks for playing glad you enjoyed it and the voice acting!
That fence is an absolute killer, so many people have gotten stuck in it. Hopefully it didn't set you too far back in progress. We forgot to write it to the game page, but there is a save function that let's you save your progress and reload back into the main world.
This was a fantastic game, wow!
I assumed there was only 6 classes based off of combinations of dice, but then realized the base makes a difference. I didn't experiment too much farther but are there 27 classes?!
I had a lot of fun building a rogue/enchanter hand, and then stoked when I found the bard. This was my hard run, and I defeated the final boss without ever needing to select a die. On my normal run, I just kept re-rolling until I could hit 50.
Really satisfying game to play, and all of the polish and UI feels really good and immersive. Absolutely great work!

The graphics and audio were beautiful and immersive. The platforming puzzles were fun to solve and use the theme wonderfully! Great work. As others have said, some of the movements felt like gotchas where I would know where to jump and set up the environment for it, but then I also needed to precisely jump at the last few pixels.