Thanks for the feedback! I appreciate it. I really thought I fixed that cart issue so I'll take another look at it. Regarding the boss being at the beginning, a complete mistake on my end, sorry about that :)
Mr Hexagon
Creator of
Recent community posts
Hello! Firstly, thank you for playing my game, I really appreciate it! Regarding your stats, if you press the inventory button (Tab for keyboard and mouse or the top button as well as the back button if you're playing on controller), there should be a stats button where you can look at your HP, your damage, speed, size and other statistics such as how many enemies you have defeated and how many times you have hit the ball. During production, I forgot to add hints in the tutorial for checking your inventory, so that one is on me.
Regarding the room generation, I created a pretty simple script to randomise the rooms, I was hoping to develop it more after release, so I will be working on that!
I have heard a few notes on difficulty from other players, so I will definitely be working on the difficulty for the game later on. Hopefully tweaking a few things such as rewards received and enemy difficulty should fix that issue.
With the challenge route, a little similar to the room generation, it picks random buff and de-buff, which can sometimes cause some similar results, with the reward amount and shop price, I will probably not allow them to be in the same route at one time in the next patch.
Again, I appreciate your feedback a lot! I will be tweaking some more bugs and issues I come across just to make it a more enjoyable experience. I hope you manage to get pass the first boss in the meantime, there's more surprises waiting for you later on...


