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MPH64

31
Posts
100
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12
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A member registered May 31, 2022 · View creator page →

Creator of

Recent community posts

As always thank you for your valuable feedback!

What rooms were there zombies added to? I dont believe I have added any new zombies into the map.

I have figured out and now disabling the navmesh so zombies should pass through dead ones

I found the issue with the save state in casino and sewers so thats now fixed! 

Ok don’t know how that happened but that’s fixed

I have not upload alot of the new content just yet I'm trying to get as much consolidated into a bigger upload! Look out it will be uploaded soon, a few more things have been brought to attention that can prevent some progression I have been taking care of!

I have played around with the hit box of the knife, I might have to adjust the damage been playing around with a health adjustment for enemies to make some have just a little less and some have a little more.

Shotgun shouldn't seem as overpowering like it was either at least on easy.

Not sure if i have uploaded the knife adjustments though in 2.0.7

I can’t even begin to tell you how much I appreciate this. Some of these things have already been fixed or are currently being worked on, but this kind of feedback really helps me tighten everything up.

Zombies
They are still a little finicky. I am constantly trying to improve their feel and get them as close to the originals as possible. Good to know the issues you ran into, I will keep adjusting them for better responsiveness and consistency.

Dogs
They are getting a full code rework. I have been notified about them staying in place or endlessly running, so that is on my list to fix.

Mr. X
He is not much harder on Normal yet. I still need to program new moves beyond punching, and I am deciding what he should drop, probably ammo to help balance the encounters.

Valve Puzzle / Prison Access
The valve is in the game, placed at the very end so finishing the puzzle opens the path to the prison. I did not realize the bed handle was interactable, so I will fix that interaction issue.

Lever Puzzle
I will look into that one. I know players have completed it, so there might be a specific bug or state issue happening.

Darkness Not Saving
I will check why those settings are not being saved properly.

Coins System
Not implemented yet, but coming later.

Ammo Pickup Bug
I will dig into the coding for that and get it cleaned up.

Thank you again for all of this. A lot of these issues I did not even know about, so your feedback is incredibly helpful. I will jump on these fixes right away.


Mike

Yes any information on issues would be appreciated! I'm updating it with a few camera fixes/ trigger zones. There are fixes to prevent falling through floor in Arcade, and an issue with the puzzle in the sewers!

Hopefully I can keep refining things, and continue to get it even closer to the classics!

Thanks you!

Yeah in this I did not use any lighting in this project (potentially in the works after my next update) It will definitely help give it a better mood.

Keep your eyes peeled hopefully in the next few weeks for an update! 

What you played has been completely re worked for a much more fluent experience,

Thank you I'm just tidying things up and putting polish on it now! I have a retro survival horror game jam next month so I am aiming for a release before then!!!

Thank you, I'm excited to be getting back into it more again! Can't wait to get it out there

Thank you, I'm closing in on the next big update!

I ripped all the textures originally and hand modeled all the scenes up until the arcade, then duck station dropped 3d screen shot so since the release of this I have actually been working on ripping all the environments and objects a lot quicker and more accurately then trying to look at the game and model them myself like previously.

I am slowly working on this, to try and make it an overall full game!

right now this is a fragment, im currently working on ripping all the other locations and trying to flesh out more of a story!

Its complete to an extent

Thank you

Awesome! Thank you, hope my next big update adds a lot more.

Congrats, great job on getting this submitted. Great use of the template and puzzle pack.

Just did a play through  struggled a little in the beginning but got it down

=P Yeah the grunting is like a bad Rare game from back in the day! I agree some of the hit boxes are not the best, and some fine tuning was needed for sure. I appreciate the feedback and thanks for giving this a try.

Thanks for taking the time to give this game a try! I agree a lot of tweaking could be done with jump mechanics and some hit boxes. I'm gonna keep grinding, and as you said we will see what little things I'll hopefully churn out.

Once I figured out I had to back track, before I could move foward I really enjoyed this. Very minimal and aesthetically pleasing!

yippee ki yay!

Thanks the comment! Yeah the jumping I can see being a little awkward. I think I play tested it so much I had gotten used to it. I did try to make sure you could get back and forth even if not with all powerups.

Hopefully I'll get a few more jams under my belt and keep learning some new thing!

Cool little demo

Yeah Survivor gets some hate, but its actually a really good game.

Sadly you are not missing something. The build I have uploaded it actually pretty old now and a lot of things that are in it still had not been implemented. I'm sorry that you tried this out and were not able to get that far into it. I do appreciate you still have been keeping your eye on this, and I hope that you'll give it a shot again when I get a new version uploaded. It will have quite a bit more added in.

First off I just want to thank you for taking the time to download and play this game! The version I have uploaded currently does seem to have a lot of little bugs, that I have been trying to squash. 

For the things you did mention I'm glad to see you did decide to use the fire extinguisher on the fryer fire! Problem is like you experienced the object shines hoping you would pick it up. Sadly in this version you are not able to.... but when I polish up a few more things and get my next release up and running it is now obtainable.

As for the typewrite I'm not sure what happened on your end. Did you have an Ink Ribbon, and did it display your save info (character currently playing with, and location). 

If so if there is any way of getting me that info so I can look into it some more.

Hopefully these bugs haven't been a deterrent as this is my first bigger project and am still learning the rope of building games.

Once again thank you for checking out my little demo,

Mike

Thank you so much! It means a lot, also enjoy your YouTube channel!

Thank you, I have fixed a few things I saw happen to you while you had played. Mainly the one where you can swap you character while being attacked.

Appreciate you playing this!

Thank you for taking the time to play and make this. I hope to work on more improvements to continue to make playability much better.