Thank you sooooo much for fixing the view_camera stuff. I use that a lot in my draw events so it's gonna be awesome to use this properly again.
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Whenever I try to run my game in debug mode with the GMLive extension installed, it errors out. It seems like the object's create event isn't being fired. This is with/without obj_gmlive in the project and regardless of what live_enabled is set to. This issue also seems to persist across different machines. I'm using IDE version 184.108.40.2061 and runtime version 220.127.116.118
Here's a small sample project with the issue: https://www.dropbox.com/s/gcpno27i88be8wz/GMLive%20Test.yyz?dl=0