very fun game! loved beating every stage great design
morzis
Creator of
Recent community posts
1. having the option to get 0 coins from a battle is very demoralising, it would be much better if there was always a small payout, and the slots would be for a bigger bonus
2. when leveling up it said i got 10 max hp even tho i got 25
3. with water spirit, i dont think i got any healing when resting, even tho i got 2 triples, and 1 duo with an enemy (from my observation, water spirit transformed hearts give 0 healing)
4.bracelet didnt increase the base damage of my weapons, but i think it might have increased the result of weapon damage, because 49 damage oneshot 50 health units
very fun game often found myself stuck at impossible places dumbfounded on what i could do, and every single time i remember i can pull and it solved the problem haha, pulling really messed with my brain as i considered many area impossible to reach not calculating pulling since my brain was just going of base sokoban rules, but very fun game! also a funny one
yeah haha a bunch more blocks were planned and many more puzzle levels where its actually a puzzle where the intended thing but the time left was so incredibly small i was just happy that i got a working level done, which now can be used as a optimisation game instead haha. but i hoped you liked it :3
really fun game, i loved it, btw when starting a new game the +1 block to all filtereds/gymbag actually stays for the entirety of the second playthrough.
edit: yeah actually your entire deck stays lmao
my speedrun of the game:
https://youtu.be/wWDqF2fEZ5U
please send help i've already beaten evil neuro 8 times i need to get something better to do
yeah same here mine failed too upload, im not editing it so you can see that the last update was actually made before the deadline
https://morzis.itch.io/neuro-sammler
that's odd, that bug doesn't seem to happen for me even tho i didn't really change anything from the currently uploaded version, but thx! i hope you enjoyed it :3
edit: oh wait i dont know how jam versions worked but there was a bug where it would crash at stage 15 so maybe the updates didnt carry over to the jam version? im just confused
- Crop dungeon. a grid-based fighting game where you use crops to fight, try to beat all 20 stages! as a tip: if it takes too long I would suggest playing to stage 10 only since stages 11-20 are pretty plain.
- https://morzis.itch.io/crop-dungeon
- Morzis (me)
- Suitable for all ages (no mature content, no gore, and cute crops :3)
- (GMT+1)
- any feedback is accepted, I'd like to know what you'd improve it on and what was your favorite part in the game/which you enjoyed most


good game.