Unfortunately, I don’t have Insta, I really don‘t like it.
But I will keep an eye on your work:-)
Can‘t wait to meet Ruby 2.0 :-)
Thank you so much for your great Assets!
Ewald
Hello! I like your art style, especially your character Ruby very much! I bought your bundle :-)
Now it seems like Ruby is unfinished. Do you plan to finish her? Like completing the "No sword"-animations? It would help me a lot and it would also of course make more sense when she is able to e.g. wall grab and wall slide, no matter if she has a sword or not, right? :-)
Thank you so much in advance!
Hello Emanuelle!
I bought your great asset pack (really love the colors and the details, such an impressive work) and I am currently working with the trees from your pack.
Again, they look amazing, I just want to make a suggstion to increase the usability:
Your trees have their shadows already included. While this may be convenient in several cases, it makes implementing y-sorting (automated layering based on y-coord on screen) more tricky, because the tree-shadows should never be y-sorted, they are supposed to always appear behind/below the player or NPCs.
Could you instead (or additionally) provide the trees without shadows and provide the shadows as separated sprites? That would be great!
Thank you very much and pls keep up the great work!
Morvi
Hello Emanuelle, great to hear that! I am working on something very similar as Sierrahh3311, also bought your pack instantly because it's so amazing and cute! Thank you so much for sharing your creations with us. Just as Sierrahh3311, I would also love to see a character customization system (including also the portraits for interactions) being added. I know you provided the Asesprite-files, but let's be honest: I'm not able to keep up with your talent and will not dare to mess these extraordinary visuals :-)
Keep up this great work! Want to see and buy much more from you in the future. But first, let's finish tbis one here :-)
These are really nice, clean assets! Pls keep it up! :-)
Could you maybe create something similar for race tracks? Like with roads without middle line, but with bends in different angles and with curbs on the edges, starting position markers, finish line, box lane, different biomes (concrete, grass, sand, mud, etc.)?
Would so much appreciate it!