played through again. the last three upgrades didn't display the required numbers
morsesans
Recent community posts
Incredible game. My main feedback is that this really doesn't need to be positioned as a "rougelike" and a "deckbuilder". These tags are at best true in a really flimsy and uninteresting way. Those genre tags are not really relevant to this game, and the game is not really relevant to those genres.
Or, maybe the full release will justify it more, I don't know
I understand that deciding when to stop buying and start raw scoring creates a tactical tension, but imo it's an unfun incentive. The player wants to keep building the engine. If the point of a run, the total score of a run, was the cumulative score rather than the net minus expenditures -- or even something like highest single turn score -- that would be pushing the players in the direction where they have the most fun, where they want to go most.
sweet game



