what do you think is more likely, they uploaded an impossible level or we haven't figured it out
morsesans
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As it is, optimal gameplay is to figure out your party comp on the delve screen, then go back to your roster, unequip everything from everyone, equip the party you're taking with the best stuff, go back to the delve screen, re-enter your party. This is annoying & unfun! Alternatives:
- Equipping could be done from the delve screen, with your party being assembled out of your heroes and equipment. No need for a concept of heroes being assigned equipment outside of one particular context of use. Equipment doesn't "belong" to anyone outside of a given delve.
- Or, all equipment is soulbound upon equip. No juggling possible.
The game looks really promising but man you have got to make the visual language your own from top to bottom. Because as it is, at every moment I'm being prompted to think "No one made this. No one designed this. I'm in the most generic, midwit, machine-vomited experience. Does any of this mean anything? Is there any intentionality in what I'm looking at right now? Am I seeing the product of a mind? Is any of this on purpose and connected?" Ironically the superhuman pattern-inference machines aren't able to produce enough pattern for our own, wetter pattern-inference hardware.
I don't think "balance" is one of the design goals of this game, except in the sense of making sure to sufficiently simulate expected upsides and downsides. So I don't think "increase costs to offset power of strategy" quite makes sense. On the other hand, the political capital generation and costs system is seemingly the most gamified and least "simulated" system, and thus the most obvious candidate for ideologically designing the right answer to this puzzle game, which is sort of what you're hinting at.
just launched this game & trying to get a handle on it. really excited.
my first feedback is that a clarification between changing something by x% and by x percentage points is crucially needed. I see "change the amount of land under protection by +30%", and when I click it, it says "the amount of land under protection will change from 10% to 40%". this is an enormous discrepancy, and not knowing whether you can trust the numbers makes the comprehension curve a lot worse.
been trying to get here for a while now
