Thank you so so so much for playing my game!!! i got a lot of feedback from watching you play. (There was supposed to be a tutorial lol) and i will be using that to improve on my game.
Morphydorph
Creator of
Recent community posts
Thank you for the review.
I feel the game is kind of leaning towards a target demographic rather than most people. The swapping of Tools need a bit to get used to but maybe i could make the ghost get revealed faster than normal. or bind the tool swapping to the Left-Right mouse buttons.
The stat icons being a mystery is kind of intentional. kind of a discovery-esque game. some people like it some people don't. but i'll add some text saying what they do
And the shop thing. i did make a tutorial for it. but did the tutorial not play for you? i'll maybe go check that. you are supposed to press Q when near a glowing item to put it in your backpack.
Pretty nice puzzle game. Nothing really outstanding it's just a puzzle game. maybe a bit more effects to spice the game up a bit and maybe make the placing of cats more satisfying. I feel it gets boring really quickly. it's like a mobile game you play when you have nothing else to do. maybe that's what you're going for.
I had trouble with understanding the game at first. But i seemed to figure it out. i think it introduces so many things to the player at once it feels overwhelming.
In my opinion i think the deck size should be reduced a bit. and the mechanics introduced at a smoother pace to ease the player into the gameplay.
I didn't really understand the customer mechanic, the global thing or the coin thing all too well.
I got to the boss and died cause my coins were sucked away by the wine modifier thing. and it feels pretty luck based, or can you actually time the slot machine to get what you want.
I think it would be better with more game events, tiles and a more straight forward gameplay system. of course this is just the Demo so I'm think asking a bit too much.
This is just my experience though so don't take anything too seriously. i don't really play deck builders all that much. A pretty Solid game overall😍💕🥰.
Thought it would be hard to understand. but i learned everything pretty quickly. pretty unique game of typing commands. but the time limit is really "forced in" in my opinion. if its a puzzle game it shouldn't be about speed. wish there were more commands and more ways of utilization. but that's far to ambitious for a 4 day jam so i get that. I had a decent amount of fun. Overall a great game.
After playing for a bit i somehow made 5x the money i started with. honestly i don't even know what i was doing most of the time. That's probably on me for not knowing how the stocks worked. i wish the money in game wouldn't just increase passively. makes it hard to see the progress and the impact you've made. i love the core concept tho. has alot of potential.
Love the game. very relaxing.it feels kind of luck based to hope for the bumpers to spawn in the correct positions. to counteract this you just have to buy 1 multiplier bumper and then just keep hitting that one bumper to get crazy scores. game could use a bit more variety in the upgrades but Overall a good fun game
Really weird game. love the art style. but the movement needs some time to get used to cause its diagonal ( maybe a click to move feature could be nice ). the exploring feels really luck reliant on you finding food and heath.( i think the vision range could be expanded a bit more ). also the upgrades feel very underwhelming.( maybe make them more impactful ). Overall i like it but i could be improved Upon.
Love the Art. Gameplay was a bit rough for me. It feels too reliant on luck. you'd have to reset the game a whole lot to get a run going. and the Rolling a 1 loses you a roll is very weird (it shouldn't imo because a 1 roll can snowball into higher tally's). i think it would be better if you give players more starting rolls (maybe 5) so it isn't too reliant on luck. Overall the concept was really good but the gameplay Could be improved on.
Gameplay feels Really slow and just swimming around collecting chest that give minimal stat boosts doesn't make for exciting gameplay and The lack of audio makes it very boring too.
if i can make changes to the game i would've made the chest upgrades more impactful like maybe 15% or 20% per upgrade and increase the amount of enemies at the minimum. Great attempt though. Hope you improve in the Future and achieve your Dreams
4.3/10 scores
3D submissions are really a hit or miss for me. On one hand it can be really cool and dynamic. On the other hand it can be really laggy and you have to download it for the best experience this game is probably in the middle (maybe slightly to the laggy side) of the line. I like the music changing every time i die but Its really hard to see the masks of the people and i can't really move on the skill tree. like, it's locked to the top left corner so i can only buy the top left upgrades lol. probably because i'm playing on web and web isn't really good for 3D still a really cool submissions













