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morozig

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A member registered Mar 21, 2022 · View creator page →

Creator of

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Thanks!

Oh, boy, thanks for that comment! Especially I liked that you mentioned music! All the credits go to @Loyzbeats, and I think it is a big part of this game.

Thank you for your comment and for trying the game! This is such a compliment! I've played too many old school pacs and the all were too hard!

Liked this game a lot! Gave all 5s! Especially I liked the story bit, super consistent character, great variety of poses and even clothes change! The fight was also very fun, I found spamming J to keep distance from the bear a way to beat him, plus don't miss those dodges. Well crafted game, deffinetely a top jam contender! Animations on AA level.

Wow, just played your game... I've tried many games of this jam and with this I can finally declare jam a "success". Altogether we covered pretty much eveything! Now about your game. I loved the vibe, I also read other comments and for me it is strange that noone mentioned Murakami, while for me it was the main reason that sold this game for me. I've read(listened) only two of his novels, just finished "Clockwork bird chronicles" not long ago, not sure if you've read it, but it totally fits this game and your writing, like the bit about being good at something small before big things. So for me writing was big part of this game. First person game is kinda traslates that experience of reading a book from first person perspective. And I just couldn't help wondering what that housewife though of at the end of the job when she had a nostalgia moment.

About actual mowing, never done it in my life, it is very uncommon in our country and I didn't get that lifting it helps to turn, I was playing on keyboard and did a huge circles to turn, like two-three meters in radius which was obviously unacceptable to clear a rectangular area, so what did I do? I mowed backwards! Yup you go forward to the wall, then change angle a bit and do next line backwords until opposite wall - it was a fast way, totally non realisic, but working method!

Thanks!

Thanks! I checked your game, it is also in godot, but it loads into browser page way faster than mine because of all those background and character art sprites.

A relly fun game but short as others pointed out. I'm bad at aiming, so it is a good thing that hit boxes are really big, several times I downed two zombies at the same time by shooting between them. Good sfx. Nice start, I'd say.

Yeah, its hard to beat you there! But some games might have a chance, like first-person jousting simulator "The List's Champion" or RTS "AI2U - Guns & Girlfriends",  after all, last jam was won also by RTS and the theme was not that important. There is also a dark horse "Last Charge" but it needs at least 7 votes or its average vote would be penalised.

Really great game! Ideal for the jam - short and to the point! Fits the theme and gives great vibes. A clean contender for the overall victory! Had most struggles with black knight for some reason.

Kinda reminds of your previous game, but with concrete walls. Design and sound are really good! Also banner image is spot on!

Thanks for trying out the game! Your game is also cool and clean click and play!

Cool idle game that feels right. But the crank sometimes just stuck. 

Really fun game as an idle clicker should be!

Yeah, the game is great, really fun! For me personally the funniest part was how narrator yell their names! I have no idea how you did it, I used TTS for my game, but, it sounds just normal. Did you use video model to make those yells?

Talking seriously if have any connection to a sumo, or martial arts in general you gotta do some rock-scissors-paper mechanic. I mean in sumo you eather push your opponent out of ring or you meke him fall. If you charge too hard, the opponent just steps to the side and you break out of the circle yourself. Also there are throws.

Maybe do something like:
Dodge beats Charge

Throw beats Dodge

Charge beats Throw

That's not final, just brainstorm. Ah also I sence you were inspired by the jams' promo image, is that so? I mean you made a whole game in weekend, I remember that.

Reading your comment I can understand this game now! You know, looking at your banner art I just realised, I've played nearly half of this jam games and no one seems to thought of rail run mechanic, - charge one powerful rifle, then release a ray to slice through enemies. Was it your intention? I mean you have railroad.

What a unique idea! Design of the game is also very nice.

A really fun game! It lacks music, but winning against different kinds of opponets was very rewarding!

Rather classic and addictive billiard game with unique style. It is really hard to score here, luckily opponent is not that precise as well. Good game to spend time in!

I liked visuals and sounds! Very cool idea also. This ia a really neat game for a gamejam!

Nice game! I like how it has one mechanic and it is charge! Played it during development phase and now, it became better! Good job!

A clean game with straight forward mechanic!

Solid game with a little functioning world! Everything seems to fit one another, that's the best feature of this game!

That's the deal, I don't have a concept for a quantum video  game that I would like myself. The best example of quantum game I know is actually a sudoku - different cells extremely entangled and each number has a cloud of possibilities that would collapse into exactly one place.

A fun original game! It bets fishing in many AAA rpgs. Amazing work with using AI!

I like that on the one hand this game has a solid addictive progression, on the other a real story!

Feels a bit like Warcraft in that we have a hero and some buildings and resources. Nice game, a music is a bit too loud though.

Really nice character cards!

I remember a time were we didn't know about WASD, very authentic!

I also really liked the game! Game jams need more rhythm games! Core gameplay is there, add more vfx, more lines + spacebar for drum. I didn't really get how is it associated with the theme, though, in the lyrics?


That game looks really great! But it needs rally points for the buildings(or I wasn't able to locate them). Plus music would be nice as well, but the battle itself is well made!

Wow, a whole manager game! It is neat that AI helps us to make games of our youth, but with a twist like undead players!

That's very funny! Especially animal images. 100% on the theme.

A very neat investigation game! I liked how it gave hints and showed count of errors in statements. Maybe with a more exciting case it would be more exciting to play. But at least it had some real scenario unlike many other entries in this jam.

Every game developer should make asteroids at some point!

I like reactions of villagers! Very funny and cute. I remembered actual toys with a ball in a maze but here with more depth!

A fast retro game, very gamejammy! I was glad to find double jump when was about to fall!

Very original idea of using physics for connecting sockets!

Really good UI and it is cool how it is auto changing like in a game of life.

I liked this game, especially its style and music but I gotta say that it was asking for multiple sockets that you can plug into one another to charge multiple customers simultaneously, I just can't bare see those cute gadgets walk away...