Hey! Thanks for the awesome feedback! I really appreciate you taking the time to share your thoughts on the controls and level design. I'll definitely consider your suggestions about the adjustment controls and the introduction of blocks. Thanks again!
morozhen_ko
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A member registered Sep 18, 2018 · View creator page →
Creator of
A minimalist physics puzzle game about mastering color and trajectory.
Puzzle
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Welcome to Chroma Bankshot.
This is the official community forum for the game. This version is a web-based prototype, built to test and refine core mechanics before the full multi-platform release in Unity.
Here you can:
- Share feedback and suggestions.
- Report bugs.
- Discuss level strategies and share high scores.
Community Rules:
- Be respectful to other members.
- Keep discussions relevant to the game.
- Use the search function before creating a new topic.
Your participation helps make the game better.
If you encounter a bug or unexpected behavior, please report it here.
To make your report as helpful as possible, please follow this format:
- Level: The level number where the bug occurred.
- Description: A detailed explanation of the issue.
- Steps to Reproduce: What actions are needed to trigger the bug?
- Expected Behavior: What you expected to happen.
- Actual Behavior: What actually happened.
Thank you for helping debug the prototype.
This thread is for collecting your feedback and ideas to improve Chroma Bankshot.
I am interested in your thoughts on the following aspects:
- Gameplay Mechanics: What do you like or dislike about the controls and physics?
- Level Design: Which levels did you find most engaging or, conversely, frustrating?
- Difficulty: Is the difficulty curve fair and challenging?
All constructive criticism is welcome. Your suggestions may be implemented in the future Unity version of the game.
