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Yes, that dialog that I opened - I had to manually move its Y position further away once I closed it. It was actually still hanging out over part of my screen (invisible), covering part of the button.
Hey, first I want to say I love the plugin. But I'm running into an issue with button behavior.
First, the full 9-patch button is clickable. But once I open a dialog over it, and close it, that same button becomes only clickable in certain areas of the 9-patch. It results in having to press the button a couple times to get it to work which feels very janky. This is only on android export.
Any idea Aekiro?
Ill post it to my page now - keep in mind you can only "farm" the top left 9 squares of the field right now (whole field will work once I'm done testing the system). I've also made it so carrots grow in 1 day (for testing)
Hey! That's awesome. Yes you shouldn't include a line so that devs can add in-engine depending on how they want to setup their fishing system.
I've already started on this asset pack and have a working farming system, if you want to check it out sometime :)
Awesome!! I love your style! I'm planning to make a farming sim with your cozy packs. Do you think you could add two animations: Cast fishing pole and using a hoe? That would be superb :-)