Turns out writing an entire update in 10h wasn't as easy as I thought 💀 but I'll try to have it ready as soon as I can!!!
MoonieStarstruck
Creator of
Recent community posts
Glad you're enjoying the updates!! I really like working on this project and I can't wait to work on the last updates I have planned :) very cool things coming!!!
And thank you so much for telling me about the Jam!!! Already joined and submited the game!!!
It's support like yours that keep me pumped for Mechtale, so I thank you for taking the time to comment!!!
:)<3
Thank you for your playtesting! Any input regarding how the system works at the moment is greatly appreciated. I'm glad to hear the simplicity is not a problem, for I wanted to focus on it so that Mechtale can be a system you can pick up without much experience :D
Sorry to hear your GM is not convinced about the campaign, I'm sure they have their reasons, but who knows! Maybe someday they'll buckle hahhshs :)<3
Making a card game about wizard battles right this moment and I'm using your art of a wizard attacking for the cover!!! It matches the exact vibe I needed, and I'm so grateful I've found this :D I know you said there's no need for attribution, but I'll add it because this is insanely cool and more people need to find it!!!
This is INSANELY COOL omg!!!! Can't wait to try it someday because I LOVE the evolution of written language and its changes!!!! Found this thanks to a collection one of my own games has been added to (Pictographer, another game about written language creation) and I'm soooo glad I found it!!! Great idea and AMAZING execution!!!
I gave myself lesbian heartbreak by making it so that the messy-looking woman appearing once and again turned out to be a widow that had lost her wife, and then we started crushing on each other but on Saturday she dropped her wallet down a drain, lost the picture of her wife, and never came back because of it :'(
It was really nice to play tho! Loved the game :)
It was really nice to play this game, I even cried a bit at the end. It was a quick one cause I wasn't writing it down, but I imagined a precious small town in the middle of nowhere and took a break there, which was really nice! From all the gifts I only kept the divination cards and then gifted the rest to my friends, and each seemed to fit them so well that it felt really bad to lose one. I will try to work this game into a campaign in the future, I think my players might enjoy the break and it could work in a very interesting way for character development. Thank you for your work!
Had a really cool character duo we made up to play this game. They started Spring being really close friends and through the story they each developed their own ideas regarding Her and split up. In the end, one became a preacher of some sorts and the other stopped believing in her return; She did not come back. It is ironic because the first time our characters encountered Her, they were “sparring” with sticks, so they were already fighting in a way.
It was a 1GM 1 player campaign run by my partner (their first time dming!) and the plot was about freeing a woman from a magic necklace she had been trapped inside of :D My partner played a bestie NPC to compliment my character and guide me a bit when I got stuck, and it was quite fun! The system is very intuitive and simple, but it packs a lot of story potential, which makes it super versatile and fun! Thanks for your work, it shows you gave it a lot of thought!!!








