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mooncrustgames

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A member registered Apr 06, 2026 · View creator page →

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got the steam demo released :)   

Will push an update soon with controller support and improving the upgrade rooms.  Thanks again for the support Altael :)

Super fun! 

Damb seagulls :D 

Thanks for such an awesome comment and feedback. 

Agree the upgrade rooms feel a bit underwhelming at the moment, something I will try have fixed in the Steam Demo version. 

Thanks gizmo! glad you enjoyed it

Thanks for playing :)  appreciate it .  glad you enjoyed the style

Thanks.  Good suggestion,  I must work out breather moments and a faster restart to stay in flow.  Thanks for playing!

Thanks.   Yeah I ran outa time unfortunately and should have just put an alt ending at level 15 (as theres no real ramp beyond floor 10(  

Thanks.  As someone that cannot draw to save my own life,  I appreciate that you dig my style.  (I've been a front end dev for a long time IRL :D )

Thanks Darek!  Appreciate the playthru

lol thanks.  yeah I should have added an alternative winning ending at level 15 for this demo,  or ramped up difficulty much more. 

I ran outa time :)

Glad you enjoyed regardless

parkour! fun. 

that mechanic is pretty cool that wobbles the mouse cursor.  Tons of tension and does the theme justice. 

I got cooked by POLICE STATION SUED.  lol.  fun game with a lot of suspense.

Thank you.

Fixed and pushed.  timer now freezes on round overlay. :) 

Thanks!

I have updated with reducing information slowly all the way up to level 10 now :) 

ty :)

ty :)

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lol thanks. yes, exactly what I did.  doh.  math is hard. hahaha.  I will def fix this weekend.  needed to finish up some day job stuff this week. 

hahaha classic.  not so tiny :D 

will fix this weekend, ty for the report. 

Thanks for the bug report and review.  I will make sure to push a bug fix today for these two issues. 

thanks for the report.  i will push an update this weekend :)

thank you so much. glad you enjoyed it :) 

thanks. i will check it out this weekend :) 

thanks so much :) glad you enjoyed it.

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thanks so much! 

I changed the font. everyone thats played so far has said this same thing :D 

thanks for reporting the map break. i have pushed a bug fix now. 

i see.  yeah true, range and speed are not very effective, i have removed the speed (agility and drift) from souls tree upgrades to make it just 3 cards per character now. 

will have to think more on what i can replace for range on archer and wizard thats more interesting or decrease their initial range perhaps so it makes more impact on the gameplay balance.

really appreciate the crit. :)   

Thank you sir.  Yes, I will remove screenshake this week. 

Thanks so much, and thank you for the feedback :) 

Not yet. But will post dev logs here :) 

Heyo. Thanks so much.

Yes, still working on this. 

Going to release a new idle/freelance mode this weekend :)