Hey, it is definitely on the list, we got some delay because of lot's commission work in the past month, but we will update it asap. Actually you can drop me an email: info@moon-t.com And I will send you additional files right after they come from oven, and sorry for failing timeline :X
Moon Tribe
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Hello mate, yep we will definitely consider this.
Currently we are working on the asset plan for this year, and I will surely add this to our list.
Do you have any other ideas for icons that can make a good addition to this pack except star and house? I think I can drag our artist to add ~ 10 icons to this pack.
Hello mate, thanks for the kind words! 😊 Regarding the pressed button colors, these are typically handled within the game engine. There are many combinations and variations, as they often depend on personal preferences and the specific engine being used. For this reason, we didn’t include a "pressed" state as a separate image.
If you’d like the buttons to darken when pressed, you can easily achieve this by configuring it manually in the engine. Let us know if you need guidance on setting that up!
Hi! The CC0 license applies only to the free pack I have available.
For all paid packs, they come with a custom license, which is detailed in the readme file. You can absolutely use the assets in commercial projects, modify, adapt, or change them to suit your needs. The only two restrictions are that you cannot resell the assets as a standalone product, and they shouldn’t be used for harmful purposes. Other than that, you're free to use them however you like! No need for credits or anything else—you've purchased it, and seeing your awesome projects is the best reward I could ask for! 😄
Sorry, I missed the notification. This is a different type of art; it is raster and made in Photoshop. As for SVG, it is vector graphics, you can make a similar art in vector, but it will be slightly different, because of the vector limitations. I am not an expert in vector art, but used Illustrator back in the day :P maybe today other tools are better suited for that. Also, there are ways to convert a raster into a vector, but usually, you will get not the best results.
Thank you! People want, and people will receive! I like the idea of the Super AGI. We can make a Giant Android face with connected wires, and other stuff, and we can maybe even animate it :D Hmm actually maybe later on we can make a Boss Room update to each of the packs and add a Boss Room to each level. Maybe even with some customizable bosses. Our animator will hate me, but we need this! :D
Thanks, and I am really sorry to make you wait ^^
Actually, we are working on 3rd pack already :P
On the first background will be some spaceship, a black hall on the horizon, and other fancy stuff things from our bright future) On the other two, I am still thinking, but one of them might be inspired by Alan Dean Foster's books :)
Also, we have an animator on the team, so when he gets his hands on this pack, I will update it with a few animations for each map.
And again thank you for these kind words, they are very inspiring ;)
We plan to add characters to this pack in the future, but currently, we have only one animator, and he's already working on the limits, so I don't have ETA, for this update. But you can try to add our free characters from this pack
https://moon-tribe.itch.io/dungeon-crawler-2d
they are not 100% fit, but can be a start :)
Hey there, thanks for the feedback, can you describe it in a bit more detail. Maybe we can fix these issues in the future. This pack originally were built for Unity, and only partly suitable for tiling (floor, walls, water, and some traps). You can throw us an email at info@moon-t.com
Thank you very much and have a great day!































tiles of earth is 512x512