This is definitely a JAM game, took me about 30 minutes to 100%, but a mechanically very solid VVVVV-inspired game! My advice (for what it's worth) moving forward would be: don't be afraid to let players get a little lost to make the world feel bigger and more interesting. The original Metroid felt so big because not every path ended in a goodie; forward progress wasn't being made 100% of the time. If you want it to feel like an organic world instead of a Game Jam game, find that extra space, find ways to make it interesting, and start building a WORLD. This is a great start though - keep it up!
moogley1
Recent community posts
This is a REALLY high-quality game! The fact that there's no audio or physical feedback when you attack enemies is literally the only thing that stops it from feeling like a genuine GBC release to me. If you're reading this and on the fence about buying it, don't be! If you like Metroid games and GBC vibes, this is a must-have, easily a top 5 in this entire homebrewing scene from my perspective, especially now that the price is more reasonable.
If you're reading this because you're trying to find GBC homebrew gems, this is a really good one! It's a simple match-3 game, but it's snappy and very well-programmed. I was getting real KLAX vibes from it. ABSOLUTELY worth $1.00 or more, no question 馃檹 It's quickly becoming a go-to time-waster for me 馃槄