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Monte Boyd

A member registered Apr 03, 2020 · View creator page →

Creator of

Recent community posts

Thank you! ☺️

Thanks for playing!

I hear ya! Thanks for all the feedback, really appreciate it.

Yeah I figured emulator save states would be used by most. I also used the excuse of how hard games were back in the 80s to justify it! But it would be a better game with something built in. I managed to defeat the whole game on a single play through just once so I thought at least it is achievable. 😅

Thanks for the feedback! Do you think a progress save after each area would be a good solution? I may not have enough code memory left to implement that but I can try.

BTW - tips for the boss: it changes left/right direction when it hits the edge of the screen, it moves up or down at those turns to get closer to the player, and it only shoots when you are far away from it. The trick to defeating is to stick close, fire at it when it swaps direction, then run to the other side of it and repeat. :)

Thanks so much! Glad you're enjoying it.

Thank you! That’s great to hear. :)

Hi everyone,

I'm very excited to post about my first game, and also my first C64 game: Monster Catcher!

Monster Catcher is a fast action, single player game for the Commodore 64! If you like Rodland, Bubble Bobble, and a little bit of Smash TV then you’ll love Monster Catcher!

Check it out here!

Thanks for reading!

I've uploaded a fix. Download again to get the latest.