Thanks! Yes I’ll be sure to include more music for my next game. :)
Monte Boyd
Creator of
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Can you email me the code and I’ll check it out? monte [at] monteboyd.com.
Or if you’re on Twitter, you can message me there: https://mobile.twitter.com/monteboyd
Thanks. Could be that the bug is in Windows Vice as well. One thing to check, in Settings > Cartridges > EasyFlash, make sure you have “Optimize image when saving” turned off.
And are you using v1.02?
It could also be a bug with the game, but the only thing that would leave you with no progress would be if it happened after 256 saves when it erases the sector. Did you see if the border flashed before during a save before you lost progress? The flash happens when the sector is being erased.
Yeah I figured emulator save states would be used by most. I also used the excuse of how hard games were back in the 80s to justify it! But it would be a better game with something built in. I managed to defeat the whole game on a single play through just once so I thought at least it is achievable. 😅
Thanks for the feedback! Do you think a progress save after each area would be a good solution? I may not have enough code memory left to implement that but I can try.
BTW - tips for the boss: it changes left/right direction when it hits the edge of the screen, it moves up or down at those turns to get closer to the player, and it only shoots when you are far away from it. The trick to defeating is to stick close, fire at it when it swaps direction, then run to the other side of it and repeat. :)
Hi everyone,
I'm very excited to post about my first itch.io game, and also my first C64 game: Monster Catcher!
Monster Catcher is a fast action, single player game for the Commodore 64! If you like Rodland, Bubble Bobble, and a little bit of Smash TV then you’ll love Monster Catcher!
Thanks for reading!