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A member registered 68 days ago · View creator page →

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I truly enjoyed the concept of making progress on one of your past prototypes.

It makes it slightly unfair to rate/compare since the games don't start at the same position. Some of our past prototypes might've been more fleshed out than others.

But having a jam that doesn't force you to make one more unfinished thing and instead asks you to take a look at your graveyard of prototypes and revive one, that was very very cool!

Cute, reminds me a little of Nuclear Blaze. 

Feels rather rough around the edges so I don't know how strict we should be. I'd like to see more powerups, a parallax layer, better UI (I don't have a good sense of progress), better level design and some kind of surprise to keep me invested.

Fun fact - even while holding the candle, your jump is still propelled up.

Character art is good but the environments need more love and the aspect ratio is annoying for PC. I'm guessing you are making this for mobile!

The dialogues were short which is good but felt a little generic.

I was sad that the second character didn't really change much in how I play.

The UI needs a bit more work. The mini-game for attacking could be different from defending.

Good luck!