
MonoByte_Studio
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A member registered Aug 03, 2025 · View creator page →
Creator of
Change colors, reshape reality, and escape the darkness.
Visual Novel
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A simple black & red user interface pack for game menus and HUDs.
Frozen Mana Blue Controls – UI Pack Buttons, icons, palet
A simple black & green user interface pack for game menus and HUDs.
Recent community posts
Thank you so much for your kind words!
Reading comments like this makes all the hard work worth it. I'm really happy that you enjoyed the atmosphere, the light mechanics, the hidden messages, the audio, and especially the story and opening cutscene.
If you get the chance, I would definitely recommend playing all the way to the end. I know I keep telling everyone this, but I spent a lot of time working on the ending and it's the part of the game I'm most proud of.
After the jam, I plan to update the game with some improvements. I want to adjust a few mechanics, make the experience more engaging, and add a little more motivation for players to keep going until the end. I'm also considering an Android release in the future.
Thank you again for playing and for such an amazing review!
Thank you so much for your kind words and for taking the time to play the game!
I'm really happy that you enjoyed the atmosphere, the light mechanics, and the story elements. It means a lot to me that the little details were noticed.
The game will continue to evolve after the jam. I have several improvements and new ideas planned, and after some time it will also be released on Android with additional content, levels, and mechanics.
Feel free to follow my social media pages so you don't miss future updates and the Android release. Thanks again for your support!
Thanks for the comment and for making it to level 2 — I really appreciate it 🙂
For finding the hidden texts, try using the green light — it shows arrows that work as a direct hint system.
I actually want to increase the distance at which hidden texts become visible, but since the voting period is still active, I can’t update the game right now.
For the mobile version, I’ll definitely make the game easier and more accessible. And I think the ending is worth it in the end 🙂
Return to the Light jam comments · Replied to Ghost Icon Game Studio in Return to the Light jam comments
If you follow the story and read the messages, the idea is that the boy is descending into a place between life and death. The texts on the walls are his thoughts, along with the thoughts of his friend who is trying to guide him back upward toward the light.
By the ending, everything becomes much clearer. I honestly thought that 5 levels would feel too short, but it turned out to be the opposite for many players. In my mind, the levels are actually pretty small and simple 😅
I also make more hyper-casual style games for mobile, including quizzes, tycoons, clickers, and I’m planning to make some 3D games in the future too.
Lightkeeper: The Last Light jam comments · Replied to Ghost Icon Game Studio in Lightkeeper: The Last Light jam comments
To The Bottom - A rage game jam comments · Replied to Bl0ck head in To The Bottom - A rage game jam comments













