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Monkinder
Creator of
Recent community posts
I join you on the challenge point (70wpm here). I didn't want the game to be a difficult one, i just wanted to learn how to spawn a mini-game and make one for a future project. Initially the time limit was much shorter and it was hard for certain friends of mine, the balancing was tough and since this is a prototype i decided to let most people finish it without any stress. Thank you for the feedback , appreciate it :)
I think i just needed a break , talking about it made me motivated again! I never considered the reward (course) a single time since the challenge alone was my engine to begin with but gaining more knowledge seems like a good idea lol. I'm committing and i will submit my game , even if it's more a technical achievement than a fun game to play ! Thanks y'all and i'm looking forward to testing your project, i hope that you having fun and good luck !
This is my first jam , and also my first video game ever. I wanted to learn a specific game mechanic so i did just that , i wanted to learn a software and making basic pixel art and i did it as well. This experience is incredible, it's already a success for me BUT i have to admit that my game is not fun. It's beyond saving and the more i change the less the theme fits, and i cant afford to restart from the beginning (not enough time). My question is : Would you submit it knowing that ? After polishing and goofing around a bit more of course.
