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monkeyEcho

13
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A member registered Aug 04, 2019 · View creator page →

Creator of

Recent community posts

Changing Divine Favors to Songs is an awesome idea. Very cool!

New sheets are live now!

Hi! Thanks for pointing that out. Sheets are currently at V1.3 of the book (sheets and book has different version numbers because they do not change in sync). Only change in book V1.4 is a renaming of a special abilitiy in the The Law playbook. I will do that asap and let you know.  Same for light blue color: I will change that asap to something with more contrast.

Wow, thanks! Very useful. Every game designer should own this font.

Very cool! yes, a short how to or tutorial would be nice.

Thanks for the feedback. This helps a lot.

Thank you for your perspective on the subject. It helps me a lot, because I can hardly assess the situation objectively myself. Yes, originally it was a True Grit quote that I had adopted as a Special Ability. I had very much hoped to avoid something like that in my first public game, but that was certainly very naive thinking in terms of the Western setting. For me, it's important that no player is outraged by my game. Everything else can be settled together at the table.

if you’re lucky the spährenmeister may have a copy in stock

https://www.sphaerenmeisters-spiele.de/epages/15455106.sf/de_DE/?ObjectID=216313104

Seems that this one is coming soon... :)

Very helpful for other designers. Thanks a lot for making them!

Here is a good place to ask questions or over at the Blades in the Dark forum. So, thanks for asking and no the paid Grit was not meant to be permanent but a one-off payment. I hope for a good scene when the PCs is bounded the artifact (or the other way around). Maybe the PCs does not choose the moment for the bounding but the artifact does or the former owner dies in combat and you have this one chance to snatch this Hellstone gun before some else does.  If you don't have enough Grit left or you just don't want to accept a Stigmata you may choose to resist. BTW if you resist or not does mean something storywise, right? Open arms acception or another burden, it may establish a starting ground for this PC/artifact relationsship. Everything is a good story or questions to the players or a cool scene.

Had two wonderful sessions playing The Docto. Great fun, no GREAT FUN!!! Planning to play this again and again and more than worth the price tag.

A Fistful of Darkness (Weird West)

Imaging a world with the magic and mystery of the frontier: wide open plains of the Old Wild West in all its beauty and madness, where violence and sacrifice dominate every single day. Now add the Hellstone rush, under-ground mayhem in mines and brand new sciences & machines. Don’t forget immigration, injustice, vigilante justice, outlaws, gunslingers, slick talkers and setting suns. This all in the face of an impending doom: Demons and the four riders bringing the end of the world as you know it. How do you make it to the top of this powder keg, which side will you take in the impending war and how much will your soul suffer? Let’s play to find out!

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