English version is currently under construction. It is taking a little time, but will be uploaded when completed.
mon
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No problem! Glad to hear different opinions.
Even if we will be able to see everything after seeing the True END in the earlier opinion, I thought it would be a little problematic that the player will not know about it until the game is cleared.
I think it would be better to add a word about that at the start of the game next time.
Or maybe allow the battle to take place on the spot once again.
As for the next "Darkness Kingdom 2", it is still in the conception stage, so maybe it will change, but as you said, I think it would be more interesting to add more elements in monster form.
It would be nice to build events specific to each race.
Like branching routes or class changes to strongly push the transformation.
Also, in this work, I decided to use only combat as a means of character transformation, but I am also thinking of changing with items or with map events.
(A bit of a spoiler, but for example, the spell tool that we flirted with the existence of in this work, or the items developed by the four sisters...)
I have one request.
In the folder "Darkness-Kingdom_Ver1.10\www\audio\bgm", there are "city of beginnings.rpgmvo", "eastern cave.rpgmvo", "old house. rpgmvo", "snow mountain.rpgmvo", and "West Forest.rpgmvo". May I confirm the names of these music data?
I expect these files are garbled.
In that case, I am sorry to make you wait again, but I will fix it again.
Can you do it with reference to this site?
https://bibouroku.net/windows-japaneseization
If you prefer an English site, you can use a search engine to find out how to install Japanese on your PC.


