It's an interesting feature. please give me a few days and I will submit a beta version with your fix
Mollock
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A member registered May 15, 2025 · View creator page →
Creator of
Automatic save system with configurable triggers and optional player toggle.
Manages a game time system with epochs, screen tints, and transitions. Includes Time HUD.
Smart NPC patrol and stealth system for RPG Maker MZ with ambush, vision, and chase logic.
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Time System for RPG Maker MZ comments · Replied to Deadpixel in Time System for RPG Maker MZ comments
Can you please confirm if this is the DotMove plugin/version that you are working on? https://raw.githubusercontent.com/unagiootoro/RPGMZ/master/DotMoveSystem.js
I'm getting some issues reproducing the plugin behavior (since I do not have DotMove), the fix intent was to detect if there is DotMove plugin active and if so, use pixel movement instead of grid movement. But maybe we aren't capturing propertly the plugin activation or there is another issue that I'm not able to reproduce.
Anyway, I will investigate DotMove plugin and figure out how to make it work. Please give me some days and I will reach you again.


