yay!!!!!!! omg three endings is super impressive :D. its such a crazy thought that other people actually play these little games we make. thank you for your absolutely lovely comment, i hope you have a fantastic day <33
mol842
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the music is especially fantastic, like the end credits song especially goes so hard. also the use of real images over the cartoony art is great, lol at frog in box. impressive job creating a completely different vibe for each setting with the music background and sprites. very cute and satisfying. :D
THNAK YOU!!!! that joke was partially "oh god its day 3 of the jam and we have been using australian spelling this whole time", im so glad you appreciated our silly meta comment lol. crazy that you already played two endings <33, rose bad ending is prolly my personal fav. literally so grateful that youre playing this, have a lovely day :DD
i love the crt-style art, my poor little guy is so cute and small :((. love the tiny homestucky details, pulchtritude and vim are also fantastic stats and the walkietalkie quirk is fun. depressing stuff, got infinitely trapped in a depression cave which is either a metaphor or a bug. super glitchy on my browser atm (especially the text reveal for some reason? which is a pity because the ui is gorge) so im excited to come back and play after voting is over :DD
not to be dramatic but i adore this game's design. like, the music. super consistent colour & vibe theme. vertical scrolling pesterlogs that reveal as u click. the use of the 4 diegetic terminal screens to supplement the text (totally taking notes on your idea of adding screens with relevant changing pictures for future jams, ive been struggling with how to keep people engaged during long text sequences and clearly it worked on me :P). super meta with the davesprite game ref. also playing as a combo of the two objectively best homestuck characters, peak.
also holy shit i want to play as hell tier ace dick in hit game jester quest 2. surprisingly inspiring, i hope you keep creating too <33
i rarely see game jam 3d games function this unbuggily... insanely impressive for 2 days!!! the art is so cute (havent managed to get any endings but esp the ending screenshot style, i love the main guys eyes he's so ;___; ), the ui&menus&pesterquest client are all super customised and fit the aesthetic, insanely cool. also the microwave instructions lol. (also-also an entire secondary mostly-unrelated side game is crazy cool????)
the world layout is surreal, the entire game feels like a strange dream. like wandering through a field in a chef hat collecting floating hairy coconuts. fantastic vibe thanks for making such a cool game.
this game has fantastic bones, super excited to see what you do with this after the voting period. i didnt expect the 3d movement on a 2d background!! thats a really cool way to let people explore, felt more dynamic than a flat scroller / point and click with the depth matching the image perspective. also the combo of handdrawn characters & purple-saturated real images (e.g. in the cave) feels super homestuck in the best way. while i enjoyed my time in the default skybox (i read the description after lol oops) i can't wait to come back to this and finish my radical dirk strider cosplay!!!!
thank u omg!!!!!! im so glad the storyline made sense & was worthwhile!!! despite no playtesting/proofreading eleanor seems to have this magical ability to make fight options and their impacts like... logically coherent? also omg congrats for getting the good ending that took me forever!! (sorry the endcard was broken lol). thanks sososo much for playing and for your lovely comment, this is like the highest compliment on all points :D <33
this is such a ridiculously cute idea. all the fun nostalgic feeling of, like, papas freezeria but with fun ingredients and no stressful time limit (best!!!!!). if you ever work on this game again (i hope so!!!) i'd love some labels on the ingredients / drink type definition cards. i may not be the best barista but i am certainly an enthusiastic one! thanks for a very fun 20 mins :DD
woah :000 i was not expecting the whole screen to be the mspa page format!!! having the blue ==> link change whenever youre close enough to interact with something is really intuitive. especially loved the page with the "RING RING" button, very important feature. fun bike ride im such a good employee.
holy shit the mspa format simulated within the game in the intro is so cool. very polished game clearly made with care, i love how the ui details are also themed. like even the in-character notifs, settings menu strife bars, photo by the counter augh!! gets kinda hard too, i kept destroying the universe oops 😔
the music in this goes so hard. the jellyfish parallax effect is also really cool. i initially felt so bad punching (stabbing?) the consorts to death 😭 but it must be done!!! meteor best. i replayed for the sandwich and i really don't know what i was expecting. now repenting for my sins by feeding the innocent survivors.
This brings me so much joy. I just spent severl mins wandering in circles collecting infinite mushrooms. I have not used the word "derpy" since approximately 2015, but it is the only accurate descriptor for this little guy. Fascinated by the "tim" button, what was/is its purpose in this world?
(EDIT: NEVERMIND I DISCOVERED THE TIM BUTTON PURPOSE WOW IM SO FANCY IN MY SCARF. ROBOT SALAMANDER HELL YEAH)
Ahh thank you so so so much!!! :DD I'm so glad we have a Meilyn fan, she deserves everything. <333
There was almost certainly some repeating dialogue haha, we spent an hour frantically speedrunning every convo but I'm sure there are some we missed. I'll catch those bugs after the jam finishes, thank you for your wisdom 🫡



