I'm thrilled whenever someone takes the time to try it out, and I appreciate the thought you put into the feedback! The shimmy controls do seem to be a sticking point, though the original Catherine controls where direction is relative to Vincent rather than the screen were giving some trouble in a 2D game. I suppose it wouldn't hurt to give more options in hopes that those who have and haven't played Catherine could find something comfortable for them. I'm planning on one final bug update + new costume before I put this down to work on future projects, but I'll keep it in mind! Hope you had fun!
Mojonbo
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Hey, I appreciate the feedback from someone so familiar with Catherine! While I was adding in some sidling functions in 1.06, I've addressed the climbing a bit. Climbing might have felt slow since it doesn't accept inputs until a move is completely done. I've gotten rid of this buffer and allowed the player to just hold B + Dpad to climb and you're right, this feels much faster and nicer. (Ofc Catherine just used Dpad alone, and it was my choice to add a second button to make directional change easier). There's a lot going on trying to make it all 2D but I appreciate your checking it out and hope it's been fun!



