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MoczaryStudios

45
Posts
1
Followers
A member registered 92 days ago

Creator of

Recent community posts

Very cool idea and execution, I had quite some time trying to think of the next best move :)

Wow, superb style and love how much gameplay there is for a jam game

Loved the dialogue and super cool idea with the shield and having to change the colors, really had fun with it

We did think about twin stick system but in the end didnt manage to find the time to implement it and stood with the first iteration. Spot on with the WSAD i haven't thought of it, probably because of playing to much helldivers xd. As for the enviroment storytelling we also didn't manage to find the time and we were already cuting like half of the ideas we had '^.^ but hopefully we will be more prepared on next GWJ : ) 

unfortunately we were not able to implement wining, you were supposed to be able to close the portals and we had almost finished branch with this but in the end had to upload basic version. So basicly how long can you survive :)

I gave up at 6,3. To many entries to try out :D

yeah i know the pain, I was crunching doing last minute changes as well and we also left out some stuff that wasn't meant to be :D

Dont know how to play this, which is a shame because seems like it has some good bones

Very nice art, love the main character and their animation. Good concept but seems to lack a bit balancing

Looks like the time run out but an interesting concept. Would love to see what it would look like with enough time

Creepy, cool sounds and very creepy monsters, i didn't manage to survive but had fun trying. Took a while before I understood what is killing me etc.

Very engaging and adicting, difficulty was really hard but rewarding

Very interesting game and gameplay, reminded me of Zachtronics games. A bit overwhelming to play in a short time frame and would need a bit better player introduction but  I would play a full released game like that with pleasure

Fun take on pacman, I dont know why i thought the glow berries would shot the ghost or something :D too much plants vs zombies. All in all had some fun

Love the style and the player animation, would love to see what the dev would create if they had more time

Short but very wholesome, very nice character art and expressions, could be a minigame in stardew :D

Perfect jam game, fun, engaging fits the theme and makes you wanna beat that highscore over and over 

Took me a while to figure out how to play but after that a nice concept. The pacing could be a bit faster, the decay(rot) is not necesary i think especialy that the theme is represented by the lore and visuals. Great visuals and audio and overall vibe, could use some better tutorials and introduction 

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After a while I figured it out, you need to use F(interact) on the bones(the ghost sits on top of the bones), they then change into a pile which you can pick up and place it into the hole you dig

Even though it seems simple, nice idea with the floor crumbling down, it certainly made me move fast and explore quickly which made for a good flow. the skeleton for me feels unnecesary as I was more preasured by the floor breaking than the skeleton itself. The music behaved a bit buggy, constantly changing from regular to danger theme but all in all a nice escape mini game

Very cool artystyle, shame the screen is so small. Love the overall audiovisual style, a decent TD experience, especially for a jam

Damn this is so addictive. I would buy it already, please make a full game from it <3

That hits differently :D

That artstyle is so great ! and the hook mechanic felt so satisfying. They only thing I struggled with was the zoom level, I would love to be able to zoom out the camera a bit

Love the level of finish in this game. Feels like a fully completed mini game. Had me really hooked up in the gameplay loop

cute and proper puzzle platformer. I love the jumping animation and sound, feels so good to just jump around 

Nice idea for a theme inclusion, cute pixel game with a twist

Nice little game, cool artstyle and sfx, interesting dialogues but the choices didn't feel impactfull

This is so good ! The idea is so clever and original, the execution is spot on, with the rods and meltdown and everything and its such a pleasure to look at

Nice vibe and the overall style. Love the cutout hand, reminded me of good old games

Nice concept, this war of mine but more eldritch horror. Totaly can see this as full game in the future

Great art style and sounds, nice take on theme cool idea with limbs that lead for some interesting puzzles

This is so great and fun and the art is super cool !
And the moment i noticed that the notes describing which tool to use on which fungus started to decay was so great. Also the difficulty progression works very well
Love this <3

Very fun take on the theme, short but nice and complete experience 

Looks hella cool

Damn, the art, audio, overall vibe and how much gameplay there is. This is bonkers

Very nice game, I struggled a bit with pace at the beginning, it would play much better if I could place the turrets with mouse instead of pressing e and esc to leave the building mode. Would play a full version if it releases some day

Nice and very pleasing vibe, a proper game jam game

Wow, very FLESHED out idea :D would love to play full released game some day

dont understand the gameplay but its fun to look at the blobs expanding.
reminds me of John Conway's game of life but with a goal