Seanba are you ok man? No more reply since a long time, I hope you are right!
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Thank you, that was a solo project. I'm working now on an Oldskool Looking Sandbox RPG with modern mechanics, probably will release an alpha version next week and hope get some patreons to keep project going. ;)
Hey Seanba, sorry to bother you again! I'm working with a 2D light System (http://tiny.cc/sphpnz) and I need boxed collision polygons to be generated not triangulate to generate dynamic shadows properly. Can SuperTiled2D generate these kind of colisions without the triangules (check picture). Thanks again for your awesome tool! Be safe.
First of all ty for this awesome tool. I'm having troubles to import an isometric map. Maps perfect placed in tiled but when I export to unity the layers messed up (worst when I click play). Can you help me please? Images attached.