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mmztech

17
Posts
3
Topics
21
Followers
12
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A member registered Nov 13, 2014 · View creator page →

Creator of

Recent community posts

Seanba are you ok man? No more reply since a long time, I hope you are right!

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Thank you very much for taking time to review my game! I hope you enjoy and have fun.

Thank you very much!

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Thank you, that was a solo project. I'm working now on an Oldskool Looking Sandbox RPG with modern mechanics, probably will release an alpha version next week and hope get some patreons to keep project going. ;) 

Thank you very much for your kind words and support!

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Thank you for the video.. contant me on email (support@mmztech.com) to send you the full version free. ;)

Hey Seanba, sorry to bother you again! I'm working with a 2D light System (http://tiny.cc/sphpnz) and I need boxed collision polygons to be generated not triangulate to generate dynamic shadows properly. Can SuperTiled2D generate these kind of colisions without the triangules (check picture). Thanks again for your awesome tool! Be safe.


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I got it fixed, thank you very much for your time to reply! Take care there!

Are you playing on PC or Android? I will release an update to Android soon with some fixes and Chapter 5 walkthrough (PC version soon too).

Thank again for your support and quality video! Game was updated with last chapter!

Game Updated!

- NEW CHAPTER: Chapter V - The End 
- WALKTHROUGH for Chapter IV Added
- Game Engine Updated
- Small Optimizations

First of all ty for this awesome tool. I'm having troubles to import an isometric map. Maps perfect placed in tiled but when I export to unity the layers messed up (worst when I click play). Can you help me please? Images attached.


Great game, very challenging and reminds me the 16-bits golden era.