A comment below mentioned more for the female enemies, I'll see what I can do. Glad you liked the game too.
mminitdev
Creator of
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Thanks. I always wanted to go back to LL and improve/add to it, but so much has happened to me over the years. At this point it might be better to do some sort of sequel. As for Steam, I'm not sure what I want to do there yet. I've even thought about many a game without any H for Steam just to be able to say I have something on there that I can show to people (funny enough, all the H content in Night Labyrinths can be turned off, but it's such an integral part of the game that you wouldn't do that).
Yeah I do check from time to time, it's helpful to see if anyone encountered bugs but there isn't much activity unless it's after a recent update. Given the amount of time it takes me to update I don't think a monthly thing is a good idea (I haven't really been paying attention to any recent changes in this area, all I remember is the negativity surrounding it). I would consider a support per update released kind of thing as it would be a way to gauge interest in a project, but itch does not support that since it's more of a storefront.
I'll just continue with the way things are for now, maybe in the future I can be a faster dev. And thanks for the continued support.
Yeah I'm still working on it, but a bit slow for various reasons. I took note of the content related suggestions so I'm working on adding those before another update.
The game is no longer indexed on the site search due to recent events, so people can't even find it (at least I can't outside of this account)... It still gets downloads, but it's demotivating to go weeks without a single notification about it. The last update also received a very lukewarm reception, likely due to lack of confidence in my dev speed.
Regardless, since there's still interest I'm still going to bring it to a point where it feels complete.
I see the issue with the cool drink, it's because I forgot to remove it from the pool of items that the Lost Package item pulls from (it used to be a regular item in V1), so it has a chance to get sent to storage when it shouldn't. I'm assuming that's what led to the storage bug, but I'll do more testing. I'll need to look into the storage issue more, but for now I'll upload a fix for the cool drink.
Edit: I also see the issue with the second page of storing not being read correctly, thanks
Thanks for playing
-For difficulty, it was originally a bit harder and required more careful play or grinding, but the few playtesters found it difficult. I erred on the side of making it so you don't need to grind to get through it. Perhaps for one of the prep actions I'll make it so you take more damage or something, so that it can function as a difficulty option.
-Auto progressing grapples were just for the purposes of recording the preview video. I always intended for the player to proceed manually since it lets them look at them.
-Noted on the h-content. I'm not sure if what I end up adding will meet everyone's expectations but I'll try. I'll try to add more leg stuff.
A lot of people wanted mid-gameplay scenes over those, it was probably the thing that was asked about most so I put all my drawing effort into that. Drawing those and all their variations (and implementing them in the game) took a lot of time and I was unable to commit to animation on top of that, it's too much for one person to do. Another thing is that I received little to no feedback at all regarding the game over animations, so I don't think people really cared about them, or they just weren't good enough for anyone to care. I'll add the existing ones and any other unused art to a gallery in a future build.
Some people are having issues running the game where all controls except turning become unresponsive or they'll rotate faster than usual. I'm looking into what could be causing this, I'm suspecting the game runs faster/slower on some machines when it shouldn't. Tinkering with the nvidia control panels latency settings seems to have helped some users.
Was v1 the first version you've played?
https://mega.nz/folder/GElUlAKS#eeK71ppVpJ10Jn_6odcbaw
That link should work for now

