Thanks for playing, there will be more penetration in the next update.
mminitdev
Creator of
Recent community posts
Hey, thanks for playing.
The plan is for cut-ins to get lewder as you progress
The game overs are abrupt now for sure and should be addressed in the future.
-Enemies grabbing and holding you is a good idea and likely will get added in later dungeons
-Player status effects aren't in yet but will be
-Nice trap idea, it's in lots of these types of games and would be nice to have it in this game too
Best way to support is the donation option upon downloading the game, you can put in whatever amount you prefer.
Thanks for the feedback, it's really helpful
-I think I'll add a setting where monster CGs stay up until you perform an action, that way they can stay up if you want them to. I'll need to put this in a test it.
-Slime traps do seem to be lacking, a defense debuff sounds really good.
-I was worried slime titans would be too strong, but yea they need a buff, they are supposed to be slow and very dangerous
-Noted that the pink skills and tension need more attention, the issue seems to be with how strong Lubricate is.
Your other notes are great as well, thanks so much for playing and the in depth feedback!
Hey, my twitter DMs should be open last I checked: https://twitter.com/mminit_dev