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MMDC

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A member registered Aug 07, 2016 · View creator page →

Creator of

Recent community posts

Thanks for playing!

Thanks for playing! I was thinking of adding a scoring system for how precisely you uncovered artifacts, but I spent a lot of time getting the shader to work for the concept.

Really fun circuit building, tower placement and selecting felt a little bit tedious due to player input not being grid aligned.

The burrowed enemies look a lot like the spawners, a lot of projects flying!

Gives a bit of the feeling of Miami Shark.

Great looking art panels! Got a bit lost looking for the pills because of the ordering of the objectives.

Thanks for the feedback, there currently isn't a fail state.
The main game loop it to try and connect as many open spaces as possible and then close them with as few left clicks as possible.

Getting the first heart pushed me out of the level.

(1 edit)

Thanks for the comment, updated the project to Godot v4.3, and disabled thread support,  the game should now load from the randomizer page!

What browser are you using?

Uploaded WebGL unity player, and standalone windows versions of the game.