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MLNR

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A member registered Jun 04, 2020 · View creator page →

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Sasuke, come back to Kanohu!))

Cool character design. I like 2d models in 3d locations very much

Very cool implementation of the theme of jam!
The sound of walking in the snow is more like the sound of walking in the water, but otherwise I really liked it.

Oh, this is one of the first ideas that came to me after the announcement of the topic. Sadly, I could not figure out how to implement this. I like.

It sounds better than describing a movie based on real events. There is a whole drama, difficulties of choice, internal struggle ... You really thought out the plot. And someone just kills snowmen with a flamethrower!

The network has a lot of material about creating the parallax effect in Unity and the almost complete absence of such information on  for Unreal Engine. As a result, the parallax turned out, but not so colorful, and I was not able to add fog and clouds to different levels of the landscape. But in any case, I liked what was done.

Eh ... I see the good old Skyrim in everything ...

Cool, it’s a pity that it was not possible to add background music (Candle sounds overlap each other and turn into a new sound. It knocks a little).

I was inspired by the spring jam logo. I wanted to show that "what is hidden under the snow" is knowledge and skills in game development. And Unreal Spring Jam - this is the very thaw. It is a pity this idea did not come at the very beginning of the jam.