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M. Kirin ๐Ÿ‘พ๐Ÿ“ Virtual Writer

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A member registered Oct 28, 2015 ยท View creator page โ†’

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Congrats on the win!! Thank you for sharing, I love reading through people's attempts. The music box containing the luck symbol is so good ๐Ÿ˜

Hi Elan!

First off, thank you so much for reaching out and asking before doing anything.

1) At this moment I am keeping translations in-house. Although I appreciate your offer I have to decline. That being said, you are allowed to translate the game for personal use but please do not put it on Itchio or any online storefront.

2) You are absolutely allowed to make content of you playing/talking about the game. That is OK ๐Ÿ‘

Thank you for your questions! If you have more please don't hesitate to ask on here or email me.

OH MY GOSH!! I love the details. The paper, the textures, the HAIR. You went all out and I am living for it ๐Ÿ˜

Thank you so much for sharing!!

"I'm Baby" is killing me!! ๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚

These are so good! Thank you so much for sharing ๐Ÿ’–

Thank you for sharing!! ๐Ÿ’š

Thank you for the glowing recommendation!! I'm so happy to hear you enjoyed my game ๐Ÿ˜Œ๐Ÿ’š

Thank you for trying my game! ๐Ÿ’–

Aww thank you!! It means a lot to hear that ๐Ÿ˜Œ๐Ÿ’—

Thank you for playing my game ๐Ÿ’š
My recommendation would be to use the promise system! Make a Promise to participate in the tournament, make moves to mark progress, and then Reap the Benefits to see how well you performed. You could also use oracles to see how other villagers did in the tournament. I hope this helps! ๐Ÿ™‡โ€โ™€๏ธ

Thank you for the glowing recommendation! We had a lot of fun making the tables, love seeing them used in other games ๐Ÿ’š

This is lovely! Thank so much for sharing ๐Ÿ’–

Being spooked is part of the fun~ ๐Ÿ˜ˆ

There are a lot of fun journaling rpgs (Artifact, 1000-Year Old Vampire), though not any that use doodling as far as I'm aware. One Page Left does have a sequel though (One Page Holiday https://mkirin.itch.io/one-page-holiday)!

Whoa! Look at all those symbols of luck ๐Ÿ˜ฒ

Thank you so much for giving my game a try ๐Ÿค๐Ÿ–ค

Your first instinct was correct! You can complete a promise early, earning less rewards.

Also no worries, I love answering questions. I'm just happy that people are playing my game ๐Ÿ˜Š๐Ÿ’š

Thank you!! I'm a fiction author so a little bit of my writing voice got in there. I'm happy to hear that the fun I had writing the book shone through! It just makes me smile that the book flows well. I have had my share of experiences trying to read a TTRPG book and it feeling like a chore. Reading a book like this in one sitting is no small feat!

Once again, thank you so much for this lovely comment! Don't hesitate to reach out or ask more questions once you are ready to step into the Valley~ ๐Ÿ’š๐Ÿ‘ฉโ€๐ŸŒพ๐Ÿฅ•

Thank you for your question~ ๐ŸŒธ I'm also a huge fan of Rune Factory so I totally get you! I do want to clarify that you can do combat in IV, it would be a Try Your Best!! roll. That being said, IV is meant to be more about personal conflict and relationship-building, so crunchy combat with armor classes and to-hit dice is kind of out of the scope at the moment.

Of course, I will never say never to adding combat because one day I might get a spark of inspiration in the middle of a walk/shower and realize how to add dungeons to this game. Same goes for adding a more in-depth farming simulation aspect. There is a lot of room for IV to grow as you can see~

I hope this answer helps, don't hesitate to ask or reach out to me ๐Ÿ’š

Hi there! Thank you for the lovely comment~ ๐Ÿ˜Š

Solo role-playing can be hard, so don't feel bad! I would be delighted to help you. ๐ŸŒท๐ŸŒผ๐ŸŒป

First, context for anyone reading this answer in the future: Time Passes is the move that is triggered any time your character loses track of time, usually as part of a weak hit or a miss on an action roll. This move calls for you to 'envision how your character loses track of time'.

Now, one of the coolest things about solo role-playing is that you can be as detailed or as brief as you want, you are ultimately the boss and as long as you're having fun then you're doing it right. That being said, I've seen two kinds of approaches to dealing with Time Passes, some players like a macro approach while others prefer a micro one.

  • The macro approach: if you think something dramatic should cause you to lose track of time or prefer lots of drama in your stories, when you lose track of time either (a) envision something bad/dramatic to get in the way or (b) roll on an oracle to get inspiration; preferably action+theme. This approach is very involved and considerably slows down game-play, but players who love twists at every turn swear by it.
  • The micro approach: treat losing track of time as a transition between scenes in a movie, the camera fades to black... and then it's hours later in the narrative. Players who like the micro approach don't worry a lot about the little things that happened in between. They only 'zoom in' on moments like these when they think they are important. Otherwise they just accept they lost track of time and move on to the next story beat or action.

As you can see, there's a lot of flexibility here! Personally I use them both. I like to really think about the consequences of a big roll, but when it comes to small things I skip right past 'em. In here lies the power of solo role-playing: you have the freedom to decide how much detail you want.

I hope this comment helps! Please don't hesitate to reach out if you have more questions~

PS: Remember that if you are ever at a loss, there are a lot of oracle tables at the end of the book filled with ideas just a dice-roll away~

Merry Christmas! ๐ŸŽ…๐Ÿ”ช

This is beautiful!! Gracias, Ranita! ๐Ÿธ๐Ÿ’š

Love to hear it! Thank you for the lovely comment ๐Ÿงก๐Ÿ’›

Glad you are having fun! Grats on getting the 6-6-6 luck ;)

As for making your own content, here's my quick-and-dirty guideline:

๐Ÿ”ฒ Credit and link back to me on the store page + in the book
๐Ÿ”ฒ Consider having your game be pay-what-you-want with no minimum (just like One Page Left)
๐Ÿ”ฒ PLEASE. Please. Do not include content that would make me look bad by association, for example One Page School Shooting or One Page Genocide may seem like "fun" ideas to some people but I really don't want me and my game associated with that!!

And have fun! If you need any help please feel free to hit me up. I'm pretty active on social media and my discord. Who knows, if I really like your concept I might even make some art~ ๐Ÿ˜‰

So glad to hear that!! Thank you so much for giving my little game a try ๐Ÿ’›

Thank you!! I hope you have fun with my game! Don't hesitate to ask if you have any questions ๐Ÿ˜Š

Thank you for sharing! ๐Ÿ’š

Thank you for the lovely message!! ๐ŸŒผ๐Ÿ’–

OMG ๐Ÿ˜๐Ÿ’•๐Ÿ’•

Thank you so much for leaving these lovely comments! ๐Ÿ˜Œ๐Ÿ’–

Glad to hear that! ๐Ÿ’–๐Ÿ’–๐Ÿ’–

There's definitely updates in the future! Romance and marriage can still be expanded on and there is lots of room to add a "museum" system and I really wanna explore that. Aside from those, there's also a couple typos and I really want to make the book (a) more clear and (b) have play examples!

That being said, I'm working on quite a few things so I can't make a promise as to when this will come out, I recommend following me / my stream to stay up to date on what I'm working on! My current project (coming out this month) is an Ironsworn hack in the style of Monster Hunter โ™ฅ

Thank you for leaving such a lovely comment~!

Hi there! Unfortunately at this moment there is no version of the book like that. You could print 2 book pages per real page, since the book was formatted for 6x9, though I'm not sure if this would work. I'm very touched that you would want to print my game.

That being said, if you wanted to print the book for reference while playing, I honestly don't think you need to do that! Once you get a handle on the rules the game pretty much plays itself. The only things I would strongly recommend printing is the move reference sheet and the oracles, since these are the two things you are guaranteed to need on a play-by-play basis! Hope that helps ๐Ÿ‘

There's two ways I like to go about it:

(A) The Long Way
Envision your character leaving the place they were in and the steps they take to get to the Valley. You don't have to do role-play or even big scenes, just go step by step the same way that I person would recall a trip. This is not my favorite way to do it, but it helps some players to have the chronological series of events. That leads to them ending up in the Valley.

(B) The Short Way
Or you could also just... start right at the Valley. As a fiction author, I'm a big fan of just skipping to the fun part. Most of my actual-play sessions of Iron Valley have started with my character literally getting off a Taxi/Bus and finding themselves in the town. Anything that happened before that we need to come up with can usually be communicated in the form of brief flashbacks.

Bonus tip(s)!
Remember that as part of character creation you have a series of truths that define why your character is in the Valley and where they are staying! These starting promises are a great way to direct your first days of play since your character is getting their bearings around town. Also, remember that this game is about the journey, the act of discovery, and seeing what happens--and as long as you are having fun then you are playing it right.

Hope this helps ๐Ÿ’š

Thank you for giving my little game a try ๐Ÿ˜Š๐Ÿ’š

Version 1 was made in about a month as part of a game jam. The updates since have taken anywhere from a couple weeks to a month!

Thank you so much for this lovely message! ๐Ÿ˜Œ๐Ÿ’–

Thank you so much for going out of your way to leave this lovely message!! And thank you for giving my little game a try ๐Ÿ™‡โ€โ™€๏ธ๐Ÿ’–

You're doing it right, specially because you're having fun ๐Ÿ’š

Thank you!! I'm happy you enjoyed my game ๐Ÿ’›๐Ÿ’œ

The fillable character sheets (made by a lovely community member) can be found on by clicking this link. Please let me know if you have any questions!

Thank you for giving it a try!! ๐Ÿ˜Š