Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

MiStir06

8
Posts
1
Followers
A member registered 43 days ago · View creator page →

Creator of

Recent community posts

pretty interesting idea but there was no time to learn the mechanic. I got over the first gap like 5x but overshot like 3x. You could probably extend this one to a fodian game

pretty interesting idea but there was no time to learn the mechanic. I got over the first gap like 5x but overshot like 3x. You could probably extend this one to a fodian game

Here I am, refraining from making my game too difficult. Nah, I really enjoyed playing something more difficult.

Impressive, that you got so many audio pieces and visuals done in such a short time. The jump sound effect got a bit annoying after dying like 100 times. Slowly rotating platforms often eat your jumps too

short and sweet. I could imagine some more game mechanics with that. When rolling up a slope, the sound felt really off: The cube rolling sound could be made shorter and then be played when an edge touches a surface. 

Puzzles so far were intuitive too: I immediately realized that color has to touch color to interact

Very sweet! Love the Paper Mario artstyle. I can actually see that I become more rebellious the longer I go. Sometimes, I had the problem that the normal background music and the spinning music started overlapping

Now I want a horse. It is a sweet little game - not too complicated and enjoyable. Good music too. Though, I did not know that the apples were more valuable until I actively looked at the score. Also, while I like the horse, I feel like it does not belong in the white void if you know what I mean. Keep it up!

Now I want a horse. It is a sweet little game - not too complicated and enjoyable. Good music too. Though, I did not know that the apples were more valuable until I actively looked at the score. Also, while I like the horse, I feel like it does not belong in the white void if you know what I mean. Keep it up!

Thanks, I had a bit of time pressure: Doing my first game jam while studying and doing it on my own might have been a bit much. Sadly, I could not fix them before the dead line but I think I will keep on developing the game after the jam