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MisterMonkeyJ

99
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3
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A member registered Dec 12, 2022 · View creator page →

Creator of

Recent community posts

Ha, got 67. Very cool idea about morals and being able to stop the countdown. The art style and sounds are amazing as well and it seems very polished.

Nice top down roguelike shooter, the pixel art looks great. I'm not that good in these game, so I found it a bit annoying that there were no checkpoints at all, I sadly didn't make it trough the entire game. The upgrades you can buy from the shop are very diverse and not just stat boosters which is nice and the camera movement was also pretty good.

Very cool puzzle game, I was confused because I didn't configure my sensitivity in the level select screen and couldn't change it in the level, maybe add an option for that in the levels. I also didn't fully understand the grey zones, I just moved my clones in them and jumped on them while they were still moving. The UI looks very nice and the levels have a nice basic design.

Fun little roguelike, I had some issues with the middle click when playing in browser, because it thinks I want to scroll down the website. Story and cut scene are very cool and I also like the pixel art. 

Very creative with the count downs. About the hit boxes: You can make separate hit boxes for damage tracking and the harpoon, also maybe make the hulls hit box a bit smaller, it was kinda annoying that I couldn´t go through one block gaps. I have thalassophobia, so that angler fish was pretty spooky and the time was very well balanced as well.

Impressive that you made all that in Scratch. I really liked the idea of the cards, but sadly my game crashed multiple times and often I had a bit too much time, you could probably reduce it a bit to make the game a bit more engaging. Otherwise amazing.

The other things give you a lot more coins, they aren´t really pointless you earn money more efficiently if you do them. And about the colors: Life is sunshine and rainbows :)

Very cool Idea and writing a multi page book about the lore is also some crazy work. I did have some troubles with the controls, maybe if you could change it so you can also steer with your mouse direction relative to the player or something, it would be a bit easier to play. This is one of the few games where you actually want to take damage.

Yo, i made it on the Leaderboard :). Very fun game, the UI is very clean and of course having a leader board is a great idea for a jam game.

Got a score of 151189, very nice modification of Tetris and the "Fever pieces" were very creative as well. 

Oh, ok

Fun little speed run platformer, looks very stylish. Maybe change it so the timer also resets when you fall down.

Nice Idea, but who got it so high? I can only change one dollar per click.

I got a score of 58, i had like 8 bombs in the second round, they really sold me. Very nice idea and fun game. I only had a little problem in one of my rounds, where i uncovered a pair in the last second and still lost on time, otherwise it was well polished.

Very unique art style, it gave me the stressful vibes of FNAF and it is very impressive to make something like that in just four days. Storytelling was great too.

Amazing puzzles! The Idea with numbers doing different things with the axe and slimes transforming into a sort of countdown is very unique and was implemented well. Only thing that could be improved are the placements and I did stumble across a bug where two level given slimes just disappeared when i failed the level on one of my trys.

Nice idea, gave me a lot of cluster truck vibes

I didn´t really have that much time because on three days of the jam there were a lot of other things I had to do, so there isn´t really much content and the movement also is a bit unpolished.

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Hi, I'm one of the developers. Very happy that you enjoyed our game. You probably won't replay it but for the final boss you were able to pause the time and go through the firewall holes.

Gelövt wie ein Rede

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You can find all seven coins, they are just hidden and the npcs were broken after exporting the project, normally the red guy would have given you the quest. If you need clues for the locations of the coins just ask again. And the game will continue after finding the coins, there is more to do after that.

I made it in one day, so there wasn't enough time for these features, but I will try to update the game after the jam. Thank you!

Yeah, spacebar would be nice for jumping.

Ok, thanks for the feedback.

Nice art!

Nice pixel art, a lot of stress and a good reflection of life and society.

Nice art,  nice levels and cool mechanics, the only thing I didn't like is keyboard layout.

The art and sounds are nicely used, but maybe add a feature to involve the player in fights, right now its just pure gambling.

Ok game, could use some better designs and more interactive game play.

Did you use the arrow keys and space bar?

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Coleoidea is the scientific term for a squid and in Germany we sometimes say Kohle when talking about large amounts of money.

Near miss is when you nearly miss an object or the floor, it gives you a speed boost.

If you go past 100 Coffe Counter, no number is shown anymore.

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